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submitted 2 days ago* (last edited 2 days ago) by Buttflapper@lemmy.world to c/games@lemmy.world

Starfield steam page for the DLC currently shows eight user review score of 41%, making this one of the worst Bethesda DLC's released of all time. This is so horribly, shockingly bad for Bethesda, because it shows as a gaming company, they are no longer capable of delivering a really good gaming experience as they had in the past. Some of the reviews sum up quite nicely what is wrong with this DLC....

Less content than any skyrim DLC. Less than The Fallout 4 story DLCs. Doesn't change of the complaints people had with the base game, writing is still at a 4th grade level.

Quick: If you are looking to buy my answer is no, you aren't missing much content. I was really hoping to enjoy this DLC. Took about 4 hours for the main story and maybe 2 more hours to 100% the achievements.

These two reviews I think really summed up what Starfield has become, $70 for an AAAA title that has extremely little buy-in from the community, horrifically low amount of replayability and can be breezed through easily. It's mind-boggling to see this

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[-] zecg@lemmy.world 7 points 13 hours ago

I am really enjoying this downfall of Bethesda, Blizzard, Ubisoft and EA, more than I enjoyed anything they published in half a decade. I wish death also to Gearbox. It's coming and after Randy bought and promptly ruined RoR2, my schadenfreude is tingling.

[-] explodicle@sh.itjust.works 5 points 12 hours ago

I would have enjoyed it a lot more if they had kept making good games!

[-] GhiLA@sh.itjust.works 3 points 11 hours ago

Cool Bethesda, just dump the Gamebryo source code off to us before you get liquidated by Shittersoft since you're basically budgeted into making half-baked shit until you go bankrupt anyway.

[-] yamanii@lemmy.world 2 points 12 hours ago

They aimed at Far Harbor and arrived at The Pit, this was their chance, there's not even random content since it's all in the same planet, they just forgot they were doing a RPG and gave no meaningful choices, there are plenty of bad endings that just make you load a save lol.

[-] Katana314@lemmy.world 62 points 1 day ago

Remember, folks: Microsoft kept these people, and fired the ones who made Hi-Fi Rush.

That, alone, was my signal the entire console was going to slowly burn down.

[-] Buttflapper@lemmy.world 30 points 1 day ago

Microsoft is a fucking ghoulish, evil company. The only reason they bought Bethesda was to own their IP. They have Elder scrolls, Fallout, and Doom Because of ID games. That alone is going to bring them so much money, if they ever want to sell any of those franchises in the future, they can sell them for a fortune. That's probably the reason why they acquired Bethesda to begin with. Laying off Hi-Fi Rush after they delivered an excellent product was just pure evil.

[-] jordanlund@lemmy.world 41 points 1 day ago
[-] Glytch@lemmy.world 7 points 1 day ago

This was exactly my first thought. Not surprised that the pioneers of shitty dlc made shitty dlc.

[-] NuXCOM_90Percent@lemmy.zip 6 points 1 day ago

Yeah...

Basically every Oblivion DLC that was not Shivering Isles (and MAYBE Heroes of The Nine or whatever) was god awful. And Fallout 3 (aside from the last two hours of the story DLC) was only really tolerated because it was mostly sold as a season pass. Operation Anchorage was a cool novelty that made stealth trivial and the rest... existed.

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[-] WhiskyTangoFoxtrot@lemmy.world 34 points 1 day ago

Microsoft really knows how to pick the winners, don't they?

[-] ryathal@sh.itjust.works 1 points 13 hours ago

They do ESO makes anything else the company does largely irrelevant. Same as Blizzard back when Activision bought them.

[-] aluminium@lemmy.world 18 points 1 day ago

they are a reverse midas. Anything they touch doesn't turn into gold but into shit

[-] Asafum@feddit.nl 26 points 1 day ago

Mierdas touch

[-] scrubbles@poptalk.scrubbles.tech 170 points 2 days ago

Remember when Cyberpunk fucked up their release. They knew they fucked up and owed it to the gamers. They told their board and stockholders to hold off, and that they needed to rebuild trust with their users before they could make line go up.

So they took their time, they redid many of the mechanics that people didn't like, the fixed all of the bugs, and then they released Phantom Liberty - one of the best expansions I have ever seen in gaming history. Good enough where it could have been a game on it's own.

That is how you rebuild trust with the community. You tell your stockholders to shut the fuck up and let you do what you do best. If they don't trust you to do that, then fuck em, they can sell their stock, why are they holding stock in a company they don't trust?

[-] HeavyRaptor@lemmy.zip 25 points 1 day ago

The difference is, there is no fixing Starfield, it is rotten to the core. You would have to re-do most of the story elements and writing, and the disjointed, empty world. On top of that you'd have to fix the bugs and technical limitations like the constant loading screens. At this point you would be throwing out most of the game and basically starting from scratch with a few systems done, like the ship building and possibly gunplay.

I think cyberpunk never became what many wanted, but if you let go of your expectations, it is a good game.

Funny thing is that shipbuilding also felt annoying to me. There were so many arbitrary restrictions that I felt like I couldn't actually make the ship I wanted, it always felt the same

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[-] inb4_FoundTheVegan@lemmy.world 4 points 1 day ago

I just finished playing it for the first time and I was blown away right from the start! Guess I'm glad I waited for the polish, but the world design, voice acting and overall storyline was absolutely fantastic. I couldn't help feel bad for all the artists that clearly put a lot of love in to the world only to be overshadowed by bugs and poor implementation.

[-] dinckelman@lemmy.world 78 points 2 days ago

Post-2.0 Cyberpunk is one of the best gaming experiences I've had in a long time. You can tell it's a product of effort, and love for the project. They have taken in a considerable amount of feedback from pre-1.5.

Meanwhile, Starfield is a complete miss in just about every way imaginable, and the expansion has followed through the same footsteps. On top of that, the studio actively gaslit people who expressed disapproval, even when it was constructive criticism.

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[-] Soup@lemmy.cafe 32 points 1 day ago

This makes me feel better about them being exclusive to Microsoft now. I’m not missing anything at all.

[-] samus12345@lemmy.world 5 points 1 day ago

You're not. I pirated it on release and was very glad I didn't buy it.

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[-] Kraiden@kbin.earth 62 points 2 days ago

worst Bethesda DLC's released of all time

Are we including Horse Armor here?

[-] Deceptichum@quokk.au 46 points 2 days ago

Bethesda literally invented shitty DLC

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this post was submitted on 02 Oct 2024
282 points (94.6% liked)

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