this post was submitted on 02 Jul 2023
41 points (91.8% liked)

Nintendo

18463 readers
30 users here now

A community for everything Nintendo. Games, news, discussions, stories etc.

Rules:

  1. No NSFW content.
  2. No hate speech or personal attacks.
  3. No ads / spamming / self-promotion / low effort posts / memes etc.
  4. No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
  5. No console wars or PC elitism.
  6. Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
  7. All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here

Upcoming First Party Games (NA):

Game | Date


|


Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025

Other Gaming Communities


founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] shinjiikarus@lemmy.world 12 points 1 year ago

What makes the switch genius level of engineering is the Switch System Software microkernel architecture. When the switch plays a game, it doesn’t have bloated tasks running in the background to render some ads in some shop app you probably won’t visit while playing, but only plays the game. This approach is totally mandatory to get anything to run on the switch’s ancient hardware, but it is also so beautiful and rare to see today from a technical point of view. Where Xbox and PlayStation are directly derived from a multi-purpose desktop PC, the switch is more closely related with consoles and handhelds of the past.

Therefore a lot of flashy UI elements pulling information from the Internet or animating with some “expensive” (in a performance sense) effects aren’t really feasible, since these would hog up system resources the switch doesn’t have to spare and isn’t even designed to be able to spare. I hope when Nintendo updates the switch they keep this philosophy alive and this would very probably lead to another clean UI.