miah

joined 1 year ago
[–] miah@kbin.social 2 points 11 months ago (1 children)

I have it running "mostly" stable on my i5, I had to use the 512k low res "Starfield Performance Texture Pack" (https://www.nexusmods.com/starfield/mods/510?tab=description) but still get the occasional crash but often hours of play before that.

[–] miah@kbin.social 6 points 11 months ago (1 children)

I think mods could fix the interior issues, add some variety instead of using the same science outpost interior for every science outpost. They did a great job with those interiors, but ya.. after I've explored one or two I know where most things are and its.. not very fun.

Finding all the flora/fauna is really terrible right now. I'd expect ~30 mins tops per planet to find everything, but it seems like it takes multiple landings sometimes and nobody has time for that; nor is it "fun".

[–] miah@kbin.social 3 points 1 year ago

Nicely done.

[–] miah@kbin.social 2 points 1 year ago* (last edited 1 year ago) (2 children)

Maybe I've missed it, but fast travel to outposts would be helpful!

[–] miah@kbin.social 8 points 1 year ago (5 children)

Ive been enjoying the results I get through qwant.com searches; its not perfect but feels more like older Google (before enshittification)

[–] miah@kbin.social 2 points 1 year ago

Most of the guides for this game right now are just clickbait sites filled to the brim with ads and data collectors. Would love a txt on gamefaqs explaining things.

[–] miah@kbin.social 1 points 1 year ago

I personally like using dot(1) (https://linux.die.net/man/1/dot) but some people are into PlantUML.

[–] miah@kbin.social 24 points 1 year ago (5 children)

But Elon, and Tesla, are rubbish.