I hope this doesn't make them think they can do this again though. This should make them realise they should've always gave the Devs more time to cook or been more realistic with scope from the get go
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A publicly traded company prioritizing consumer satisfaction over short term profits? Learning from their "mistakes" after they still got a shit ton of money for it anyways and probably will if they do it again? I'm not banking on it.
People already seem to forget this isn’t the first time, the release of Witcher 3 was horrendous as well.
Geralt's flowing locks caused Nvidia cards to crash comes to mind.
Lol I was gonna say
What a naive and unrealistic outlook on how the world works
But you already said what I was gonna say but smarter
But they can, because it seems like most gamers have goldfish memory, and they forgot/forgave the shitty launch and first years
My thought coming into this thread. Plenty of people here sucking their dick and forgetting the terrible launch. They earn what they deserve.
I still think this game is shit since I was subjected to the release version and haven't picked it back up ever since.
Fuck this game and the management that fucked it all up.
Winning in the end absolutely means they will do it if this was the most cost effective method.
There's no chance this won't happen again IMO (though since they abandoned their own engine maybe it won't be as buggy this time).
I might actually bother getting it now.
It's kind of ridiculous nowadays that games are released, and then developed afterwards.
Honestly you gotta have that mentality now when buying games.
Yep, only buying games after they go on discount couple months after release. By that time, the game is usually also finished
Weren't they pushed into releasing the game early?
Yeah, upper management at CDPR ignored the devs who told them the game wasn't ready to ship yet, but they really wanted to take advantage of the new market of players staying home and playing video games after covid first hit.
That short-sighted money grab cost them so much in the long run. It's actually insane to see CDPR's redemption arc play out after how badly they handled the launch.
I got this game finally last year, after waiting for the bugfixes, and have been playing since then. I've got over 170 hours now, did all the sidemissions and now finishing Phantom Liberty, and loved every minute of it. This was my first dive into the cyberpunk-genre and it is impressive, especially the dystopian future that also seeps through in modern times.
The way Cyberpunk 2077 tells its story and does world building is beautiful. The immense city with twirling roads, mountains of trash and dysfunctional society is really immersive. I understand that it is not possible to give every citizen a full back story with limited resources but the amount of detail and love that they were still able to put in is commendable. Even after all this time spent in the gameworld it still manages to surprise me with random encounters while exploring.
I'm glad I waited for the bugfixes and had only a few crashes and minor glitchy physics. I hope they learn that delivering a good product is more important then deadlines, since players like me will wait anyway.
Fun fact: in no other open-world-game I got run-over by cars as much as in this game. Hmm I wonder, maybe all cars evolved from Tesla's in this universe? (j/k)
I just started it and am having a similar experience, right down to getting hit by cars. At least, I assume they were all cars. Last time I was suddenly knocked off my feet was on the sidewalk, and when I finally regained control of my character, there was no vehicle driving away from me. It could have been a goat fitted with optical camo for all I know.
Goat Simulator 2077
Man I've got really conflicted feelings about this game. I do think it's great, and will probably be picking up Phantom Liberty next sale, but I never know whether to appreciate the devs for sticking with it and making sure their work lived up to expectations, or to be frustrated that I basically had to wait a year for a full product after buying for $80 CAD on day one (my own mistake, I foolishly thought CD Project was immune to such blunders). I guess it's a bit of both. I do really appreciate all the hard work, I just wish that wasn't on top of a bunch of frustration and disappointment.
Totally get where you're coming from. But you can enjoy the game and dislike the way they marketed and released it. 90% of life isn't a zero-sum game. Despite what the internet would have you believe.
This is true. However, even as a young person I remember the times where a game being released meant it was done, and if it was butchered, that was that. There was no second chance for the studio because the community absolutely wouldn't trust them.
Now, that's standard. Every AAA game is just assumed to basically be barely functional until 6+ months post launch. People have to say "why would you buy a game day one?" as if it's a ridiculous notion to want to purchase a product that has been released onto a market. That sucks. It sucks that something that used to be a fun hobby is now a seedy grey market full of vitriole.
they should learn from the fiasco, don't promise what the devs can't deliver, marketing department should ask the devs what they can promote. and you shouldn't buy game on day one 😂
I think when they fixed all the obvious jank, went all in on the world building and strong storytelling, and timed it with the incredibly excellent Cyberpunk Edge runners series... Everything turned around.
The game is still pretty crappy as a open-world, loot still feels halfbaked and honestly combat is so dumb that I have to gimp myself and refuse to pick certain skills just to have some challenge.
But I ignore it because when the story pulls you in, you're hooked!
That’s funny, I feel kinda the opposite lol. The story just feels ok to me (I thought the story of PL was a lot more interesting though) but I just love the setting and just blasting through enemies
Last I played - forever ago - I was just disappointed that the random NPCs were nothing but decoration. Made the whole setting feel flat to me, sadly.
I bought this game day 1, put about 20 hours in and set it down.
Picked it up again three months ago and have not set it back down. Best game I have ever played. I’m a sucker for lore and mission content and this game just does not fail to deliver.
I know it had a rough launch and I don’t want that to be acceptable, but god damn this game is just so good. Like, so fucking good. Despite the launch I have to give it to them, they fixed it and it is just endlessly amazing
I played it a couple of years ago, before a lot of the patches, and still thought it was one of the better games I have never finished.
spoiler
There is this quest line where a character is abducted, raped, tortured and kills herself after you rescue her. Afterwards, the main character and another are on a balcony and smoke, still processing the horrors they've witnessed. I had been off the smokes for a few months at that point, but still needed to go outside and do the same.
I uninstalled shortly after. Not out of disgust, I actually appreciated the game making me feel something, but it just felt right to stop at that point.
The whole game has an amazing story, that actually hooks the player's emotions. It's fantastic. It's so refreshing after so many games with lazy writing or voice acting. I also played shortly after release, only experiencing 2 major bugs in my playthrough. I know others had it worse, but it was actually refreshing on that front too.
Well deserved. It's a masterpiece though it took a while to be polished properly
Legitimately one of my favorite games. Incredible story, characters, and side quests. It's also the only time I've actually felt like I was in a city when playing a game, they absolutely nail the environment and setting. It feels like a true city, not a video game city.
Anyone play on the steam deck? How is the performance on it since the last update?
Second run female V. Discovered the game this year because I play it on Mac (using Whisky) and it wasn’t possible before.
I am not a gamer (as you can tell by my computer’s brand) as I really struggle to find games I want to invest time into. I’m too old to enjoy the thrill of dying 20 times in a row to kill a boss (been a WoW hard player for a few years, but mostly for the lore when it was still great) so I play easy mode and enjoy each and every bit of dialogue I can.
This game is one of the best Sci-Fi movie I’ve seen in years. Sometimes it makes me feel like I’m in 1982’s Blade Runner, waiting for Rutger Hauer to make an appearance. I already met Daryl Hannah and Sean Young (or very resembling characters at least).
Anyway, I don’t care much that the launch was terrible. I’m just glad the game exists.
PS: As a Metalhead myself, the only things I dislike about the game is Johnny’s band stuff. The game’s music is absolute dope though.
Ten years of Stockholm syndrome would cause that.
Reading this thread makes me feel like I'm taking crazy pills. This game was mediocre as fuck. The open world was practically empty. There were like five characters with anything but a superficial motivation. Combat is point and click nothingness, there is no strategy whatsoever and the AI is practically nonexistent. Constant bugs and graphical issues. The big fixes only fixes the very last thing.
Based on everyone telling me BotW and TotK are the finest games ever made, perhaps people just want mostly empty open worlds with basic combat and max five characters with personalities.
I felt the same about BotW. At first I enjoyed the freshness and exploration but it quickly gave way to the sinking realization that it's an empty world with smatterings of lifeless villages and MMO-style quests. Ew.
Yeah. I'd much rather have the small number of deeper side quests in OoT or MM than, "hey buddy can you catch me ten crickets in exchange for a fistful of rupees? Thanks."
So did you just mash through all the dialogue and cutscenes or
Have you played it after the 2.0 update? The combat feels awesome, as least my build did. I also disagree with the openworld being empty, driving around, listening to music, was one of my favorite things to do. Occasionally coming across little stories and unmarked encampments was really fun.
Man, I'm glad that people are enjoying the game as much as they say they are but I tried my first play through earlier this year and it was terrible. I saw almost no difference in the amount/type of glitches between what I experienced back in January and what I saw online when the game first released a few years ago.
I played on launch month and only encountered one bug that was game breaking and it was only a loading point glitch where I had to load to a previous save point. Played just a month ago and the whole game was super smooth.
I'm ~3/4s through my second playthrough and appreciating it more and more. Haven't picked up the expansion yet either.
I found it hits much harder with a female character. The Johnny Silverhand situation especially felt much more... metaphorically resonant? And Jackie feels more rogue-with-a-heart-of-gold when his best buddy is a woman.
Quickhacks are OP but felt correctly haxx0r, mantis blades are super fun. I enjoyed the combat well enough. Cars are meh, but it's cyberpunk so if you're not riding a futuristic bike ala Akira you're doing it wrong. And wiping out on a bike is great.
The characterisation and world building are what really shine. I was reluctant to play the corpo background but it really makes the story sing.
spoiler
The first time you're in a car with Judy she has a prominent tattoo that says "underwater where thoughts can breathe". Then next mission or a while later her apartment has jellyfish looking paint splotches and an aquarium. It's expanded on more explicitly later, but I really enjoy the way they pull together their characters.
The scene with Takemura on the roof talking about Bakeneko is another moment that I enjoyed first playthrough and came to really appreciate a lot the second time. His food snobbery becomes quite endearing after he accidentally texts you his attempts to search for restaurants.
It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.
Admittedly I haven’t played the new expansion as male v yet, and that may change my opinion. Especially considering I think Keanu gave 110% percent on phantom liberty where I feel like there are certain lines in the original game that were just read from a sheet without context and marked as done