this post was submitted on 21 Dec 2024
1065 points (98.5% liked)

Greentext

4616 readers
1737 users here now

This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

founded 1 year ago
MODERATORS
 
top 49 comments
sorted by: hot top controversial new old
[–] tacosanonymous@lemm.ee 302 points 4 days ago (3 children)

I’m in the games industry. This is exactly how it works.

[–] odium@programming.dev 159 points 4 days ago (1 children)

I am in the finance industry. This is exactly how it works.

[–] Scubus@sh.itjust.works 114 points 4 days ago (4 children)

Im in the industry. This is exactly how it.

[–] cows_are_underrated@feddit.org 43 points 4 days ago

I am the Industry. This is exactly how it works.

[–] papalonian@lemmy.world 54 points 4 days ago (2 children)

I am in the industry.

You are in the industry.

We are in the industry.

This is the industry.

[–] Meron35@lemmy.world 33 points 4 days ago

We live in an industry 😔

[–] EffortlessEffluvium@lemm.ee 14 points 4 days ago

Coo Coo Ca Choo

[–] FoxyGrandpa@lemmy.world 21 points 4 days ago (2 children)

I'm in the. This is exact.

[–] BuboScandiacus@mander.xyz 11 points 4 days ago (1 children)

I'm the industry. This is exactly how it works

[–] Nelots@lemm.ee 15 points 4 days ago (1 children)
[–] Hupf@feddit.org 2 points 4 days ago

To be or not to be.

[–] Vladkar@lemmy.world 70 points 4 days ago (1 children)

I was laid off from the games industry. Please delete your pirated copies so I can come back.

[–] MacNCheezus@lemmy.today 38 points 4 days ago (1 children)

I downloaded 5,000 pirated games and then deleted them again, call your boss next Monday, they can afford to pay your salary again now.

[–] SkaveRat@discuss.tchncs.de 6 points 4 days ago

thank you for your service o7

[–] festnt@sh.itjust.works 17 points 4 days ago (1 children)

hello in the games industry. This is exactly how it works.. I'm fest

[–] MonkderVierte@lemmy.ml 2 points 4 days ago

No you r dad joke.

[–] odium@programming.dev 105 points 4 days ago* (last edited 4 days ago) (5 children)

The hard part is having enough storage to pirate a $60 game a million times.

[–] papalonian@lemmy.world 65 points 4 days ago (3 children)

Open a million free accounts on some cloud storage website

[–] Thassodar@lemm.ee 21 points 4 days ago

Dropbox, Google, Microsoft, AltaVista, Netscape Navigator...

[–] Gullible@sh.itjust.works 17 points 4 days ago

Pretty sure the last time this happened, we got North Macedonia

[–] kryptonidas@lemmings.world 9 points 4 days ago (1 children)

Just use cloud storage indeed, they may detect that it was already stored and just store it once but give many people access.

[–] LodeMike@lemmy.today 5 points 4 days ago

rclone crypt

[–] hitmyspot@aussie.zone 20 points 4 days ago

I just use btrfs duplication so it’s easy and doesn’t waste additional space. Pirates of old used caves near an X, but risk of must. I don’t use X because of musk.

[–] sep@lemmy.world 21 points 4 days ago (1 children)
[–] coronach@lemmy.sdf.org 2 points 4 days ago (1 children)

Does it count as a pirated copy if it's deduped? 🤔

[–] sep@lemmy.world 2 points 3 days ago (1 children)

Just because the datablocks are deduplicated the filenames would be uremoved.

[–] coronach@lemmy.sdf.org 3 points 3 days ago (1 children)

But would that mean that a symlink is also a pirated copy? 😄

[–] sep@lemmy.world 1 points 2 days ago

Probably yes. ;)

[–] hanrahan@slrpnk.net 12 points 4 days ago (1 children)

Symbolic links! 59,999,999,999 of them

[–] ilikecoffee@lemmy.world 8 points 4 days ago (1 children)

He said 60 million not 60 billion!

[–] amon@lemmy.world 4 points 4 days ago

meh, only $59.94 billion off

Just download a few copies of Little Samson.

[–] humanspiral@lemmy.ca 30 points 4 days ago (1 children)

If you say something nice about the game to 2 friends where 1 friend pirates and the other buys, the company makes net 0 from the sales, and they tell 2 friends and so on. Then after buying company in bankruptcy, use remote exploit to delete all copies and send shares skyrocketing even more than OP.

[–] refalo@programming.dev 6 points 4 days ago (4 children)

except most pirates would never have bought the product in the first place... so is it really a loss for the company?

[–] humanspiral@lemmy.ca 8 points 4 days ago (1 children)

OP, like my, math is flawed in that deleting the game does not actually enrich the company, in case "woosh" was necessary.

Piracy, when the alternative was no purchase, still helps the company if it has a good product. Recommendations to others, and "popularity" benefits companies. Free to play games with "pay to win" features benefit from the same general model as "popularity through piracy", where the F2P only player base justifies more fame for paying to win.

[–] refalo@programming.dev 2 points 4 days ago

I agree, I think Adobe/MS have even said in the past that they would prefer people steal their software if the alternative means they would use a competitor instead.

[–] Fizz@lemmy.nz 2 points 3 days ago (1 children)

How do you know they never would have brought it if they made the choice to pirate it?

There are games I don't want to buy and I've never pirated those. The only games I pirate are ones I want to play.

[–] refalo@programming.dev 1 points 3 days ago

I ask them. And I feel the same way myself

[–] Pacattack57@lemmy.world 1 points 3 days ago (1 children)

Not true. I pirate games to see if they are good. Return policies on shit games are bad. If I like the game I’ll pay even though I have it. Perfect example is Valheim. Bought it 3 times on different platforms because I loved it so much.

[–] refalo@programming.dev 1 points 2 days ago* (last edited 2 days ago)

What's not true? That you represent most pirates? I don't think you do, and I don't think a sample size of 1 is indicative of anything.

I would also argue that pirating games to see if they are good, just further proves that you "would never have bought the product in the first place."

Obviously there is some grey area here though, because one of us seems to be accounting for people that have ever played the game before, and the other is not. Buying sight-unseen vs pirating and THEN buying if it's good, is of course two different things, the latter of which I was not accounting for in my definition of "pirate".

[–] figjam@midwest.social 14 points 3 days ago

When you delete its only worth $5