this post was submitted on 01 Sep 2023
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Starfield Premium owners now have access to the game in full and are testing their internet download limits with its massive 120 GB file size, but a few hopeful gamers are going to have to wait regardless of how much they paid in advance. Intel Arc GPUs currently cannot play Starfield, with varying symptoms ranging from the game not starting to it taking 30-40 minutes before presenting the player with a jumbled cacophany of texture mayhem. Users report that the executable does launch in the background, and that during the half-hour that it's visible in Task Manager it can consume as much as 30 GB of system memory, before either crashing or finally presenting the game menu. If one does manage to get to anything resembling gameplay, their time is short as the game will crash to desktop within only a few minutes.

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[–] BudgieMania@kbin.social 18 points 1 year ago* (last edited 1 year ago)

Ooof that's unfortunate for Intel. They were building some momentum and credibility in the GPU market that might have helped the future release of Battlemage, and this could put a dent in that.

[–] mindbleach@sh.itjust.works 15 points 1 year ago (1 children)

Jesus fuck, "advanced access?"

[–] DreamySweet@lemmy.sdf.org 7 points 1 year ago (1 children)

It's when they let you pay more to play on release day instead of having to wait a few days like a peasant.

[–] geosoco@kbin.social 2 points 1 year ago (1 children)

In this case, it's closer to paying to beta test.

[–] mindbleach@sh.itjust.works 6 points 1 year ago

We already had that - it's called "early access." But people gunked that up, so they have to roll along the euphemism treadmill, and make a fancier name for paying extra to get an incomplete game.

"Premature installation" didn't test well.

[–] iesou@lemm.ee 6 points 1 year ago

I don't have download limits... but my 400Mbps download speed is accompanied by only 20Mbps upload...

[–] Jaysyn@kbin.social 5 points 1 year ago (1 children)

Arc is having a lot of issues with older games as well. I can't run Quake II RTX in raytracing mode & the Neverwinter Nights toolset doesn't work either.

[–] sparky@lemmy.federate.cc -2 points 1 year ago

As much as that would annoy me if I owned one, it’s somewhat understandable I think given those games were designed before this card or its GPU family existed, and they can’t possibly test a huge back catalog from 5+ years ago

[–] Mr_Blott@feddit.uk 3 points 1 year ago (8 children)

testing their internet download limits

Sorry, it's not 2005, who has download limits any more 😂

[–] seaneoo@sh.itjust.works 21 points 1 year ago (1 children)

Americans who have to use Comcast 🙃

[–] Jaysyn@kbin.social 1 points 1 year ago

Unlimited costs extra, so I canceled my CATV & landline with them to make up the difference, LOL.

[–] derpo@lemmy.world 11 points 1 year ago

More than in 2005, sadly. And it’s all Comcast.

[–] Endorkend@kbin.social 9 points 1 year ago

A lot of people.

Even where there's no limits, if you use 100GB in a day or a few days time, you'll get throttled.

[–] Brunbrun6766@lemmy.world 9 points 1 year ago

Most Americans

[–] simple@lemm.ee 8 points 1 year ago

Sorry, it’s not 2005, who has download limits any more 😂

:(

[–] Omegamanthethird@lemmy.world 7 points 1 year ago* (last edited 1 year ago)

My provider added data caps about 5 years ago.

[–] dandroid@dandroid.app 5 points 1 year ago

I used to live in San Jose, the tech capital of the world. Comcast had a monopoly. Like there was literally no other option other than not having Internet. 1TB monthly data cap on all plans.

[–] McNasty@sh.itjust.works 3 points 1 year ago

Everything old is new again!

[–] PeterPoopshit@sh.itjust.works 2 points 1 year ago

It's going to take so long to download Starfield on my dsl internet that by the time it finally downloads, Starfield 2 will be out