this post was submitted on 26 Mar 2024
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Affinity is joining the Canva family (forum.affinity.serif.com)
submitted 7 months ago* (last edited 7 months ago) by otter@lemmy.ca to c/technology@lemmy.world
 

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Also someone linked this old tweet

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[–] woelkchen@lemmy.world 7 points 7 months ago (2 children)

Better give inkscape more practice.

Too bad Inkscape uses GTK. It's fine under Linux and okayish under Windows but under macOS it's just horse shit. There's a reason Krita's popularity exploded. It just works great everywhere (heck, even Android under Samsung DeX).

[–] 2xsaiko@discuss.tchncs.de 1 points 7 months ago (1 children)

Yeah, same with GIMP. I would love to use it on my Mac since I already use it and am comfortable with it on Linux, but it's noticeably slow for some reason and you shouldn't even try using it with the touchpad. The windows especially in multi-window mode don't behave as you'd expect, the keybinds don't either, it's very meh all around. I was wondering whether I should get Affinity but I guess with this it's a no.

[–] woelkchen@lemmy.world 3 points 7 months ago

The difference to GIMP is that Inkscape is written in C++, so a port to Qt would be more feasible than a Gimp port to Qt.

Krita on Mac works fine, btw. Get it on Steam if you want an auto updater.

[–] morrowind@lemmy.ml 1 points 7 months ago (1 children)

What makes it bad on mac? On windows I find both krita and inkscape mediocre UI's but idk how much of that is the toolkit, and how much just small open source teams not having time for ui/ux

[–] woelkchen@lemmy.world 1 points 7 months ago

What makes it bad on mac?

It's like using an old Java GUI application on a modern OS.