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Minmaxxing (lemmy.blahaj.zone)
submitted 10 months ago by OniiFam@lemmy.blahaj.zone to c/memes@lemmy.ml
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[-] _danny@lemmy.world 48 points 10 months ago

Kinda glosses over how these perks add a couple dozen extra dialogue options, many of which are unique ways to solve a problem.

Honestly my favorite type of rpg "perk", one that gives a slight gameplay boost but also affects the story and/or dialogue in a meaningful way.

Having 25% more "luck" is cool and all, but I'd choose a perk that gave me 5% more luck and more ways to solve problems any day of the week.

It's one of the reasons I loved Prey. It seemed like every perk you got added new ways to get around, dialogue, and/or new combat techniques.

[-] Cannacheques@slrpnk.net 7 points 10 months ago

Glad I'm not the only one who thought prey was good

[-] _danny@lemmy.world 4 points 10 months ago

The lack of praise that game got is practically criminal

[-] EmoDuck@sh.itjust.works 3 points 10 months ago

I was so happy when I saw special dialogue options return in Starfield and so disappointed when I realized that they were pretty much pointless

this post was submitted on 23 Nov 2023
486 points (96.4% liked)

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