this post was submitted on 21 Oct 2023
235 points (95.4% liked)

Games

16737 readers
399 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] woelkchen@lemmy.world 11 points 1 year ago (1 children)

Linked article is nothing but Unreal Engine fanboy masturbation.

UE having better 3D performance than Unity isn't really that much of a hot take. Unity got that much traction because of its really favorable licensing terms before the recent change.

[–] hiddengoat@kbin.social 10 points 1 year ago (1 children)

Have you seriously not noticed how there's this weirdo subset that feels the need to throat UE every chance they get?

Why does the author specifically mention UE and not any of the other engines on the market? Why not Source, which is renowned for being one of the most flexible and performant engines out there?

UE fanboyism is real and it's fucking weird.

[–] woelkchen@lemmy.world 11 points 1 year ago

Have you seriously not noticed how there’s this weirdo subset that feels the need to throat UE every chance they get?

No, I didn't but I'm also not diving into every tech subculture.

Why does the author specifically mention UE and not any of the other engines on the market?

My guess is because of its versatility and the rumor from a couple of months ago that Cities 2 was UE-based. As an open source proponent myself, I would like to see the CryEngine-derived Open 3D Engine (O3DE) or Godot to gain more traction but at least the latter is still lacking on some features other 3D engines have for ages – I seem to recall to read a few weeks ago that shader stuttering is still a thing even in the newest Godot release. I don't think any shipped product is using O3DE, so using that would be a big gamble for a relatively small development studio.

Why not Source, which is renowned for being one of the most flexible and performant engines out there?

Source 1 is pretty outdated and Source 2 is used by Dota2 and two FPS games.