this post was submitted on 17 Sep 2023
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I agree with the general sentiment that there are limits to what should be possible even with the rule of cool.
In this specific case we don't even need to go into the territory of undefined stuff that the DM decides on the fly, the rules as written already explicitly say "You create up to 10 gallons of clean water within range in an open container."
I've had players try to argue that the mouth of a creature etc. is a "container." It gets frustrating sometimes.
One solution is to make clear that once the PCs start using "creative" solutions, so will the NPCs. The players usually don't want the game to devolve to that point either.
Sure you can do create water in his mouth. Next turn as his free action he swallows, then he attacks you, hits, and you take 2d6 dmg.
Yup. When I DM my rule of thumb had always been "if you have to argue the point, then it's just not valid".
We're not struggling creativity, we're just cutting off rules mangling like this situation.
No problem. There is a reflex called "coughing". Wonder why we all have that :p
Or simply opening the mouth?
I assumed they'd treat the mouth down to the lungs as one "open container"
"open mouth" as an open container is already a stretch.
"open mouth all the way down the lungs" as an open container is just bullshit. Rule of Cool definitely does not apply. That is not creative or cool in any way.
Player are obviously just assuming every NPC is the MVP Throat Goat of the year
I don't see a flaw, but it shouldn't be instant death either. An easy constitution check or something to cough it up?
It doesn't work RAW. The spell will fail because the enemy (the entire enemey) is classified as a creature, not an object and container is a subcategory of object.
That's why you need to dump the enemy in a empty vat and then use create water. lol or for regular use just tie them up and pour a bucket you are always refiling into their mouth.
If you are going to attempt to water board them like that, I would have no issue because at that point both the enemy and encounter have been defeated.
Of course when the person playing the paladin gets a little, uh, carried away and enthusiastically engages in such behavior.... consequences? 😉