Decent game to quit about 30h in because while it's good and fun to play, it's incredibly repetitive.
bob_lemon
Science and academia, too. There's way too few papers being published about failed experimemts. "I thought A, so I did B in order to achieve C, but it didn't work out because of D." is a very useful result.
Translation:
The girlfriend/female friend
Official publication of the "Association for human rights (registered club)", Berlin
(The ideal friendship paper)
Bimonthly periodical for education on ideal women's friendship.
From the contents:
- The homosexual woman and the Reichstag elections
- What is trash and filth?
- Smoking women
- The club of girlfriends/female friends
A suit seems like good attire for a showmaster and/or business man
Everspace 2 is really close in terms of combat and overall gameplay, but it lacks the immersive simulation aspects. Freelancers idle radio chatter did some heavy lifting back in the day.
Black tie highly optional
The path of grace is literally a giant yellow floating laser pointing in a general direction. It's not precise, but "subtle" is not exactly the word I would use.
Nuclear is literally the most expensive way to generate energy and no amount of liquid salt or SMR hallucinations can come even close to fixing that problem.
You don't need to create fear of nuclear, it's a bad choice all by itself.
Back when a 4 minute song was like 1.5MB so you could fit more music on your 256MB mp3 player because you could not afford an iPod.
There's the federal volunteer service, which is the spiritual successor. Basically the same thing, but without being forced into it. There also voluntary social or ecological years, which is kind of the same thing as well.
I was curious and still read the article. It's far far worse than I ever imagined.