this post was submitted on 14 Sep 2023
102 points (99.0% liked)

Nintendo

18460 readers
17 users here now

A community for everything Nintendo. Games, news, discussions, stories etc.

Rules:

  1. No NSFW content.
  2. No hate speech or personal attacks.
  3. No ads / spamming / self-promotion / low effort posts / memes etc.
  4. No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
  5. No console wars or PC elitism.
  6. Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
  7. All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here

Upcoming First Party Games (NA):

Game | Date


|


Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025

Other Gaming Communities


founded 1 year ago
MODERATORS
 

Direct Link: https://www.youtube.com/watch?v=ecsVny3ebQ0

Announcements In order announced:

I liked the Direct, even though new announcement for first party were pretty much all remakes, but since Switch is my first Nintendo console, I loved all those announcements.

What do you all think about it?

you are viewing a single comment's thread
view the rest of the comments
[–] kibiz0r@midwest.social 3 points 1 year ago (1 children)

Why do you refuse to pay for NSO?

[–] Kecessa@sh.itjust.works 4 points 1 year ago (1 children)

Because I find it insulting to have to pay for services that are free on PC, especially when we're talking about being able to play multiplayer games using a peer to peer connection or the ability to play some older games (amongst other things).

[–] kibiz0r@midwest.social 3 points 1 year ago* (last edited 1 year ago) (1 children)

I feel ya, but consoles are a different beast.

Reasonable people can debate how the pricing should be structured, especially when it comes to online functionality that doesn't even take a penny of Nintendo's server budget...

But I don't think it's reasonable to expect zero cost at all, when:

  • Console manufacturers have an unavoidable incentive to sell hardware at a loss (even without factoring in the platforming costs+risks) and make up for it in software sales and add-on services
  • ...and they suffer the reputation hit if any of their offerings are not up to par, in a way that e.g. Windows does not, so they have an unavoidable interest in monitoring and triaging issues with games
  • ...and networked components tend to be the most sensitive and most traceable part of any software system
  • ...and scaling issues tend to be a cross-cutting concern that a third-party vendor who isn't intimately familiar with the client codebase can affordably help with

It's just part of the deal you make when you sign up for a walled garden. You get certain guarantees, but only if you pay for the relevant package. You can't have it both ways -- getting the benefit of first-party backing while enjoying the freedom of a purely third-party environment. It's like a cruise ship that doesn't let you bring your own alcohol.

[–] Kecessa@sh.itjust.works 4 points 1 year ago* (last edited 1 year ago)

Windows doesn't offer the service that connects Counter Strike players together, Valve does, and they do it for free and they offer it for first and third party games and they suffer the reputation hit if the service doesn't work (possibly even worse because at least with consoles you potentially have a physical copy as a backup to play with, which isn't a possibility with always online games on Steam).

Nintendo gets a cut on all software sold on their consoles, they get all profits from first party software, they don't tend to be the manufacturer that sells at the biggest loss (if at a loss at all), but people are still defending their choice to lock basic functionalities behind a paywall...