this post was submitted on 24 Dec 2024
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[–] aido@lemmy.world 20 points 1 day ago (5 children)

Gabe Newell has promised that if Steam goes down you won't lose your library, but we only have his word as assurance.

[–] pyre@lemmy.world 8 points 8 hours ago

Gabe Newell is much more likely to go down before steam does. his words mean nothing for the future.

[–] AbsoluteChicagoDog@lemm.ee 33 points 1 day ago (1 children)

No doubt the corporate drones that take over after his death will shit all over his legacy.

[–] Critical_Thinker@lemm.ee 9 points 1 day ago

It's one of my biggest fears, but I guess there's always piracy especially for old games.

[–] JackbyDev@programming.dev 6 points 1 day ago* (last edited 23 hours ago)

As great as Gaben and Valve are his word doesn't mean anything (it's not a personal attack either, it's just that it isn't anything binding). Luckily if they fail to keep their promises (or legally cannot) then the crack community will step in. I'm pretty sure they cracked Steam DRM ages ago. I remember a friend using it for Left 4 Dead back in the day.

[–] uskok@lemmy.world 3 points 22 hours ago (2 children)

Do you have a source for this? People like to repeat this rumour but I've never found out where he promises anything like that.

[–] aido@lemmy.world 3 points 18 hours ago

In addition to that forum archive, here's a Steam support response via Reddit: https://www.reddit.com/r/Games/comments/18mzcn/i_asked_steam_support_what_happens_to_my_games_if/

[–] slartibartfast@lemm.ee 4 points 20 hours ago

https://web.archive.org/web/20170521113731/http://forums.steampowered.com/forums/showpost.php?p=16095809&postcount=7

There's this, the original comment lost to time, but a link to an alleged direct quote from GabeN.

[–] ugjka@lemmy.world 3 points 1 day ago (1 children)

Anything that uses steam apis and services won't work without steam and steam offers a lot of that to game devs

[–] Nibodhika@lemmy.world 4 points 21 hours ago (1 children)

But the APIs are public, so they can be reimplemented in open source. There just hasn't been any reason for it since currently that would only be used for piracy (in fact some "cracked" games have a mockup of the steam API that just returns the expected things as if it had contacted the servers). But the moment steam goes away I give it a couple of weeks until there's a GitHub implementing most of the basic stuff.

[–] woelkchen@lemmy.world 6 points 20 hours ago* (last edited 20 hours ago)

But the APIs are public, so they can be reimplemented in open source.

And have been since years: https://mr_goldberg.gitlab.io/goldberg_emulator/