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this post was submitted on 27 Sep 2024
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For context: I make indie games and have released two so far and I'm currently working on the third one which is weird as fuck. So the way that Steam works is, they don't send you money anytime you make a sale, but they send all of it at the end of every month. Now September is almost over and I got an e-mail titled "Steam Payment Notification" and I get all hyped up. I open it and read it that the Payment Notification is actually that there is no Payment since I didn't make $100 in sales. Way to hype me up and bring me down, Steam.
You raised my hopes, and dashed them quite expertly sir! Bravo!
Other games include "be a rock" and "pizza synthwave" and this is the weird one.
Wish listed.
Youtube and twitch work this same way. When I was starting there were months where I didnt make any money because I didn't meet the minimum. Hoping next month meets the requirement for you boss ๐
Does the balance at least accumulate until you do hit the threshold, or is the money just gone?
It accumulates, so there is no money lost. It does kinda suck though that as you start, even though you can make money and did make a bit you don't get to see it yet
It does make sense from a payment processing standpoint. It doesn't make sense to spend more money on creating the transaction than is actually being sent.
Absolutely. It's got to be the way it is. Just kinda feels bad at first
It accumulates
I see you settled on a design for the toaster. Love the mustache.
Thank you : )
Does Steam take a cut for distribution?
If not, while this emotionally sucks, they've a solid operational policy.
Yes, their cut is 30% which is a lot, but they are pretty much the only big platform out there. Epic games has been trying to get in the game but so far they are not close. Their cut is 15%.
I want to note that you'd need about $143 in gross sales to meet the threshold of $100 in net profit.
On the surface that sounds like a lot. But, they're providing a service without any guarantee of any income. Epic can only compete because they've few users and are willing to operate at a near loss in attempt to garner market share.
This will be a difficult one for others to understand as a "good deal". Gamers are usually correct when they pull out their pitchforks. This should not be one of those times.
While I'm no fan of Epic Games for bribing companies to keep games off of Steam for a year or more, Valve's market dominance in PC game sales isn't a good thing for developers or consumers.
Competition in capitalism is always better than a lack thereof. But, we've not busted monopolies in a significant way since Ma Bell. And, even if we were, at 75% of the global market share they'd not warrant any action yet.
There's going to be a dominant organization because late stage capitalism sucks. And, I'd rather it be Valve than some alternative trying to fuck me over at every opportunity.
Steam only charges that for larger developers though iirc
Whats the game? :)