this post was submitted on 31 Jul 2023
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Cities: Skylines

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An unofficial sublemmy for the game Cities: Skylines.

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Development Diary #7: Maps & Themes (forum.paradoxplaza.com)
submitted 1 year ago* (last edited 1 year ago) by Mermitian@lemm.ee to c/citiesskylines@lemmy.ml
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[–] techingtenor@lemm.ee 3 points 1 year ago (1 children)

Obviously they mean 5 times bigger than unmodded. Map looks similar in size to a full 81 tile map in the current game. Even if it was smaller, its still more than enough space.

I don't see how anyone could be anything but hyped at this point. They've done a great job of incorporating many of the improvements from the modding community, while also iterating and improving on things I didn't even expect them to touch.

The only thing that would keep my from buying it at this point is the performance. I built my computer around when the first game came out, and I would be surprised if it can handle this.

[–] Mermitian@lemm.ee 1 points 1 year ago

Indeed! It’s a lot of area to work with and a lot more than cs1 offered (without mods). As long as it runs well, it will be a great sequel :)