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Control and Resident Evil 2 Remake still look incredible and run well on fairly inexpensive hardware today. We don't need globally illuminated Unreal Engine 5 games with individually modeled nostril hairs on each character that require graphics cards with prices in the three digit range

Graphics should just be kept at late PS4 level for the foreseeable future to keep games as accessible as possible

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[-] RION@hexbear.net 1 points 3 weeks ago

It's like looking at identical twins!

[-] EelBolshevikism@hexbear.net 1 points 3 weeks ago* (last edited 3 weeks ago)

my point is not that they're literally the same, but that the increases in photo realism are genuinely pointless. I see absolutely zero storytelling, gameplay, or even aesthetic value in them. A single real life photo provides more of what they're trying to copy than years of hyper realistic gameplay.

[-] RION@hexbear.net 1 points 3 weeks ago

Really? I'd think advancements in mocap and facial rendering at least help make for more compelling storytelling, since you can get more of the actor's authentic expression

Plus I like looking at pretty things and the top image is nicer to look at than the bottom one

[-] EelBolshevikism@hexbear.net 1 points 3 weeks ago* (last edited 3 weeks ago)

i concede your points but 3d was a mistake. only mostly joking

this post was submitted on 04 Sep 2024
105 points (98.2% liked)

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