UPBGE is notorious for being slow. Partially for CPU and GPU not sharing time. That didn't stop us from trying to squeeze more FPS from the game Dani's Race.
Why?
A mistake was made, to start the development of Dani's Race on the same machine where Moria's Race ( the first part of the saga ) was animated. That made it feel like choosing UPBGE as the game engine was the right choice. And also made it so little to no afford was put to optimization.
Franz opensource_gaming stream!
On 30th of September 2024 ( few days ago ) a PeerTube streamer opensource_gaming streamed the first part of the saga, the Moria's Race short film.
https://video.hardlimit.com/c/opensource_gaming/videos
Subsequently he had trouble running the game at anywhere near a sane FPS. Which resulted in a urgent need to try to optimize it, for it to be stream-able by him. The new ( still unavailable ) build of the game now significantly increased performance. Not yet enough, by most people's standards. But hopefully enough for a stream to happen.
When will the optimization be available?
The latest release of the game at the moment was 25-09-24 which is yet to be unlocked by general public for general public. If and when it will be unlocked, a new release could be placed for an unlock too. This time including all the recent optimization changes.
I bought a phone for something like $20 which is very simple. It has no vibration. It has 65 KB of onboard storage. And it is not a smartphone. I don't even take it with me most of the time, because I know that nobody will call me anyway, so why bother. I use it very rarely. The most usage I have from it is calling, flashlight and maybe as a clock once every so often, since I have many actual clocks.
On the computer I use GNU / Linux. And I have no complaints.
So I don't understand why even bother with a smartphone in the first place?
PS: I would love to try Pinephone or Librem5 though.