SomeGuyNamedMy

joined 1 year ago
[–] SomeGuyNamedMy@vlemmy.net 3 points 1 year ago (1 children)

I was thinking an anime/team fighter saving specific parts of music for combos and supers would be cool but im just trying to start a conversation aboit it in general, ive never played sf6 but that sounds cool

15
submitted 1 year ago* (last edited 1 year ago) by SomeGuyNamedMy@vlemmy.net to c/games@sh.itjust.works
 

Does anyone now of a fighting game that does this? And if not whats your guys thoughts about the idea?

[–] SomeGuyNamedMy@vlemmy.net 0 points 1 year ago

Id go ahead and open a feature request for it on their github. Id be supprised if they wernt open towards the idea given they run one of the largest instances themselves

[–] SomeGuyNamedMy@vlemmy.net 0 points 1 year ago

Thanks everyone!!

[–] SomeGuyNamedMy@vlemmy.net -3 points 1 year ago

Rust is not fully memory safe like garbage collected languages due to having to use smart pointers for self referencial datastructures from my understanding

[–] SomeGuyNamedMy@vlemmy.net 1 points 1 year ago (2 children)

If your college educated in cs, and your main issue with a codebase is the language its writen in, i have some serious questions as to how the hell you graduated

 

Does anyone happen to know if something like this exists?