Hey I made that ^^ I didn't expect to see my own game featured in an article on my lemmy feed, haha
Rakqoi
The only people who post there are those who had bad relationships with individuals with BPD, the ones who have healthy and happy relationships will not post there, obviously. Just because some people have bad experiences with others who have untreated BPD doesn't mean everyone with BPD is guaranteed to behave in the same ways.
If there was a subreddit called r/lefthandedlovedones full of people complaining about bad experiences with left handed people, that doesn't mean that all left handed people are abusive.
Just because you know one person who has a particular disorder does not mean that every person with the disorder is the same as them. That's harmful and reductive, if not downright dehumanizing.
I just replied 2 minutes late saying similar, thank you for sticking up for marginalized and wrongly stigmatized individuals <3
Though an important distinction; BPD stands for Borderline Personality Disorder (a personality disorder often caused by early childhood trauma), whereas Bipolar Disorder is a very different diagnosis (a mood disorder usually caused by genetic inheritance). It's shortened to just "bipolar" or BD
(though they're not mutually exclusive, and plenty of unlucky individuals have both, like me)
You can't really assume that just based on the fact that the person was manipulative. BPD doesn't deserve the hatred and stigma that it has, because not all individuals with BPD are manipulative or toxic, and individuals without the disorder can be terrible and abusive just the same.
Please don't further spread negative stigma about people who struggle with a very difficult disorder which does not inherently make us awful, manipulative people.
(Signed, someone with BPD who is very aware of how she treats others and has a very healthy and fulfilling relationship with another individual with BPD)
Although I agree with the author of this article that the terms are somewhat muddied, even in their more generally accepted definitions, by the fact that it's hard to draw the line for when unlockables can be considered "permanent progression".
Although I have many gripes with the terms in general and how they're used, I'm of the opinion that it is clear enough for there to be a distinction; if all of the unlockables in a roguelike game are sidegrades, or merely more options without inherent strength over other options that are unlocked from the start, then it still counts as a roguelike.
Though admittedly, this can be a bit blurry too.. it would be pretty easy to argue that some unlockables in games like these are more powerful than other options, especially because it's very hard to put an objective "power level" on an item in a roguelike. Also, one could argue that merely having more options makes the game easier, thus it counts as permanent upward progression.
Yet regardless, the article's attempt to coin the term "rogues" as the all-encompassing sub-genre/game mechanic name absolutely won't catch on, and the differentiation between the terms does have a lot of value for people trying to determine whether or not they will enjoy a particular game, even if the line can be a little blurry.
Here's a relevant video that I enjoyed by Game Maker's Toolkit that focuses on the main mechanical differences between the two designs, from a very broad and practical overview, definitely recommend watching it if you're interested in this sort of thing
https://www.youtube.com/watch?v=G9FB5R4wVno
Here's another tangentially related video by Chariot Rider about roguelike progression in particular, which I also found interesting, although less relevant to this discussion
https://www.youtube.com/watch?v=yOfgUFx9RkU
Even more tangentially, here's a fun video by Lextorias about confusing or controversial game genres (well.. game genres in general) and it has a big section about the distinction between roguelikes and roguelites
Haha this is exactly my experience. Pusaslicer/superslicer just make such better prints for me and I have no idea why. Despite putting so much effort into my Cura settings, Prusa just prints better out of the box with so little effort.
As I understand it this is not true private servers and the article is somewhat misleading. This is a game mode that lets you play in a solo or friends-only lobby without other players, still hosted on the official servers though. Unfortunately the "private" game mode will be severely limited and will slow down your progression and lock you out of many activities in the game, in their effort to force people into the open PvP mode.
They're mostly known for their officially licensed Switch controllers and accessories, which from my experience, are made extremely cheaply, with lackluster features, and terrible build quality. I absolutely wouldn't spend a whopping $60 on a controller from them, personally...