Mhlindsey

joined 1 year ago
[–] Mhlindsey@lemmy.fmhy.ml 1 points 1 year ago

Too bad we're past the era of lootboxes and on to battle passes already

[–] Mhlindsey@lemmy.fmhy.ml 1 points 1 year ago

As someone who used an ipad for sheet music, its definitely super nice, especially with the apple pencil for wuick markups. I'm extremely disorganized so having all of my music in one app was a ligesaver multiple times

[–] Mhlindsey@lemmy.fmhy.ml 1 points 1 year ago

I mean the b-movie feel is definitely the attractor, not a detractor for fans. I totally understand how thats not everyone's cup of tea tho.

I will say that the stealth sandbox in MGS3 and MGSV rival what other great stealth titles like Splinter Cell, Thief etc have to offer.

[–] Mhlindsey@lemmy.fmhy.ml -2 points 1 year ago

I mean, its a completely different system for a different type of game. Thay's like saying "Gears of War did 3rd person shooting well, Halo has no excuse for not doing that"

[–] Mhlindsey@lemmy.fmhy.ml 1 points 1 year ago

That's why i loved Divinity Original Sin 2, fairly sparse combat, only when necessary, and when it wasnt necessary it was short and sweet. Made the combat quite a treat, certainly helped that it was an amazing system

[–] Mhlindsey@lemmy.fmhy.ml 3 points 1 year ago (1 children)

I think they mean when those system are impelmented into non RPGs, such as the new God of War games, Spider-Man, etc.

[–] Mhlindsey@lemmy.fmhy.ml 2 points 1 year ago

Because the z axis is represented as an extension of the xy-plane, coming out of the paper essentially, so we represent it as up

[–] Mhlindsey@lemmy.fmhy.ml 1 points 1 year ago (1 children)

That's not true though. While there isn't a standard, convention is to have z up in mathematics, as z is extending the xy plane we normally work with into a third space.