Lianodel

joined 2 years ago
[–] Lianodel@ttrpg.network 29 points 1 day ago* (last edited 1 day ago) (1 children)

Hey, remember how right-wingers all laughed at What is a Woman? Reveling in their willful ignorance by laughing at anyone who dared to have a nuanced answer? Now they had a chance to define it for themselves, and immediately sat on their own (legally feminine) balls.

[–] Lianodel@ttrpg.network 2 points 3 days ago (1 children)

I'm annoyed that I expect Hollywood executive, as always, will take the wrong lesson from it. They'll see it underperformed and think people don't want a D&D movie, rather than that they shouldn't have released it between John Wick and Mario.

[–] Lianodel@ttrpg.network 3 points 3 days ago* (last edited 3 days ago)

My theory is that having a horny bard in the party is pretty common, but it depends on how frequently and how (ahem) enthusiastically those scenes get roleplayed. :P

[–] Lianodel@ttrpg.network 11 points 3 days ago

I played the heck out of NWN when I was a teenager!

...by which I mean I was excited by the character options, so I ended up restarting it over and over again. I've done the Waterdhavian Creatures quest so many times I burnt out. :P

I should go back and actually beat the game.

[–] Lianodel@ttrpg.network 3 points 3 days ago

I'll reiterate what others have said: If I don't have anything prepared and don't feel like I can wing it, I'll just tell the players what's up. We're all here to collaborate and have a good time, so that conversation is a part of it. Maybe we get back to it after a short break, maybe the next session.

As for railroading or not in a broad sense, it depends. Both can be a ton of fun. The important part is just that everyone's on the same page: a DM who wants to run a railroad and players who will go along with the plot; or the DM wants to run a sandbox and the players want to forge their own path. I like both, so it's just a matter of clear communication.

On a tangent, I think players taking initiative is generally a good sign. It means the DM is providing hooks (intentionally or not), and the players are being proactive and invested.

[–] Lianodel@ttrpg.network 14 points 3 days ago

I'm not sure if they deleted it or I just can't find it, but there was a post on the LW destination that said the mods talked about the near-universal, overwhelmingly negative response, and were split 2-2 on what to do: either cancel the plans, or keep going anyway. They only made this post after considering the aforementioned near-universal, overwhelmingly response a tiebreaker.

I think that really encapsulates the problem.

[–] Lianodel@ttrpg.network 2 points 3 weeks ago

Top of the list, I think, is... just some old-school D&D. Technically, probably Old-Shool Essentials or Dolmenwood, both of which are retroclones of B/X D&D.

I just got into watching Dungeon Meshi and playing Caves of Qud, both of which are just dripping with old-school D&D influence. Plus I've never actually ran a full dungeon or hex crawl.

Honorable mention to Burning Wheel, 16-time annual winner of My Favorite Game I've Never Played. :P

[–] Lianodel@ttrpg.network 2 points 1 month ago

I love that kind of history. On the topic of cooking, Tasting History is one of my favorites!

And I'm also adding that book to my reading list. I'm kicking myself for not reading enough books, but I've gone on a nonfiction kick out of nowhere.

[–] Lianodel@ttrpg.network 4 points 1 month ago (2 children)

I almost skipped over this video, because I thought it was about some other drama about the origins of D&D, which is mostly just outrage tourism.

Happy to be mistaken! It's been a little bit since I watched Matt Colville, so I'll give this a watch when I have the time. And it includes a book recommendation on top of that!

[–] Lianodel@ttrpg.network 9 points 2 months ago (1 children)

"It's going to be a maze."

[–] Lianodel@ttrpg.network 2 points 2 months ago* (last edited 2 months ago)

When I first checked Lemmy this morning, I quickly found three threads from trans communities full of people afraid for their freedoms and even their lives because of the results of the eletion, and another that was a circlejerk about how the election didn't actually matter. That's pretty much it in a nutshell.

edit: To clarify, the dismissive circlejerk was on lemmygrad. I actually think lemmy.ml isn't bad, just a mixed bag sometimes. Lemmygrad.ml is significantly worse, and Hexbear is worst of all. Don't go there for anything but vibes-based politics that will sacrifice any ideal and any person if it means they can be smug (as smug as the worst liberal) on the internet.

[–] Lianodel@ttrpg.network 98 points 2 months ago (2 children)

My favorite was death panels.

"The government is going to decide who lives and dies by gatekeeping access to healthcare!" Motherfucker, that's what insurance does now. The potential failures of a collectivized system are treated with more scrutiny than capitalism working as intended.

 

What makes it your favorite? Do you want to play it? If so, what's keeping you from doing it?

For me, it's Burning Wheel.

I bought it purely based on aesthetics back in 2008ish, then got the supplements, then Gold, then Gold Revised, with the Codex, and the anthology...

I blame it for my weakness for chunky, digest-sized, hardcover RPGs. :P I also like the graphic design, I like the prose (even if it's divisive), and it has both interesting lessons you can plug into other games (like "let it ride," letting success or failure stand instead of making lots of little rolls) and arcane systems that pique my interest (like the Artha cycle, which makes roleplay, metacurrency, skill rolls, and advancement all intersect). I genuinely like reading it for its own sake.

I haven't played it because... well, since it's not D&D, that immediately makes it harder to get people interested, sadly. It's also a bit daunting, given its reputation as a crunchy system. But I have a group of players interested in trying new things, and fewer other games calling for my attention, so hopefully I'll get a chance soon. :)

view more: next ›