Khrux

joined 2 years ago
[–] Khrux@ttrpg.network 2 points 10 hours ago

I'm on a GTX 980ti and my plan is to pick up a 4000 series, maybe a 4080 super, when the 6000 series is announced.

To be fair, my 980ti has been amazing at punching unreasonably far above where it should.

[–] Khrux@ttrpg.network 3 points 15 hours ago

Not to play devil's advocate but I have learnt to take even the most plausible Reddit comments with a grain of salt.

[–] Khrux@ttrpg.network 4 points 15 hours ago

I saw an announcement from Sega a couple of months ago saying that they're looking to return to their MO: Being the punkrock to Nintendo's mainstream pop. I think this is really the difference between Sega's Sonic Vs Paramount's Sonic. Paramount want to make a mainstream Sonic movie and mainstream mean filing off the rough edges.

I don't think it's got anything to do with today's political landscape as much as the nature of all high budget cinema. Never mistake the film industry as anything but venture capitalism, with art being incidental and anarchic messaging being a facade and only existing for profit. Any for-profit art, particularly a $122 million cost piece of art, is going to only care about the most profitable choices.

[–] Khrux@ttrpg.network 4 points 3 days ago

Honestly I think their higher upvote / post ratio is a better formula. Most of Lemmy has too little engagement on it's posts for my tastes.

[–] Khrux@ttrpg.network 2 points 3 days ago

I think he's holding it deceptively far from his body to make it look bigger, and it's having the same effect on his hands.

[–] Khrux@ttrpg.network 3 points 5 days ago

I'm so lucky to be born in '98 and just dodged the great aging.

[–] Khrux@ttrpg.network 3 points 1 week ago

I've been told by literal Brewdog barstaff that if they know he's coming, they need to encourage their female staff to either dress moderately or not come in, to minimise his sexual harassment.

I don't know how true that is, but the city I'm based in, which is pretty happy to boycott assholes is filled with people who boycott Brewdog.

[–] Khrux@ttrpg.network 2 points 1 week ago

I do think a huge world with an engaging and dense design can still be made worse with size. In some games like Skyrim, Breath of the Wild or GTA 5, you could probably drop me anywhere and I'd know where I was, half due to good and differing region design and half because the map isn't that big.

Back in 2015 I'd dream of a GTA 5 expansion that adds San Francisco and Las Vegas to the map, turning the north and east of the map in to a 500 yard straight of water, but in reality, two more large cities and their surroundings suburbs and wilderness would have never kept it's memorability like the first region.

[–] Khrux@ttrpg.network 5 points 1 week ago

Honestly I think these games need more points of interest that are not marked on the map whatsoever, and don't matter towards 100% completion.

I eventually went through the Witcher 3 post game and got every single marker but it was basically background work while I listened to audiobooks, I didn't come across anything interesting for hours. However I do acknowledge that those markers aren't necessary meant to be sought out, but stumbled upon.

[–] Khrux@ttrpg.network 13 points 2 weeks ago

It it to wait 30 mins then do it every 10, and pop it in startup, those were the days.

The other was Free_Cupholder.EXE. I miss disk drives for this reason more than for actual use.

[–] Khrux@ttrpg.network 6 points 2 weeks ago

The execs probably get away fine from it as well, even if the company sinks, they'll end up high up somewhere else.

Online service games are just peak venture capitalism, grinding a small studio to dust and causing massive misery followed by unemployment for a 1/50 shot at making a money printer.

 

This is for D&D 5e.

I'm currently making a reoccurring antagonist NPC that is a master thief. It's CR 6 and I want it to be capable of making three attacks per round like multiattack but also have their thief subclass's enhanced cunning action with fast hands.

This would normally mean they'd get 3 attacks and a varying options for bonus actions, however I'd want them to be able to trade up to three if these attacks to have more uses of cunning action (this would of course stack the ability to dash 4 times per round but I'd just not do that while running the monster). They also have a special once per day ability that I'd want them to be able to swap a single attack for.

It got me thinking, instead of trying to make an unwieldy combination of multiattack, a special action and cunning action, could I just give them three actions?

The simple way this NPC works that I want them to pick 3 options from:

  • Dagger
  • Crossbow
  • Special action
  • Dash
  • Disengage
  • Hide
  • Make an ability check
  • Use an object
  • Use a set of tools

At this point, what do I actually lose from letting them take 3 actions? They aren't a Spellcaster so I'm not worried about them throwing out three fireballs or the like.

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