[-] GrenadeSalad@ttrpg.network 16 points 9 months ago

It's amazingly nerve-wracking and I love it. The dying process feels less mechanistic and far scarier, leads to players respecting the threat it poses.

[-] GrenadeSalad@ttrpg.network 19 points 1 year ago

Then he needs to seriously uptune combat for that party. If combat is rare, it should always be impactful.

GrenadeSalad

joined 1 year ago