I’m playing Unity right now and I’m about to switch to something else. I really like Unity, it is also the biggest collect-a-thon since ACIII. Referring to my earlier point, the maps for the collections are largely locked behind additional purchases.
I had the same complaint about Syndicate, really felt like you were hacking away for way too long on even basic enemies. And again locked behind mtx was basic gameplay balancing.
Origins was great because although it had largely the same mtx issues the new mechanics allowed you to work around them. Odyssey then rolls around and undoes much of the changes Origins made in that regard. It’s an obvious pattern of using questionable design to boost margins.
I can agree with all that. I still defend Odyssey because it grew on me. Once I looked at it as an odyssey it clicked for me. From the moment Odysseus leaves Ithaca to fight in the Trojan war until he gets back everything he does is on an epic scale, so epic it all starts looking mundane when compared to each other. That’s the problem with the game, it’s so vast and huge it just loses meaning of itself within its own glory and majesty. Ubisoft really captured that spirit for me.
My school teachers would be so proud that asking me to read the Iliad and the Odyssey finally paid off. Growing an appreciation for video games was probably not what they had in mind.