I can't speak directly to those frameworks, but--while there are some frameworks better suited to certain use cases, there's also a fair bit of overlap. So I recommend you go with whatever you're most comfortable with--try out a "Hello world" with a few different options and go with whichever one you like best.
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I'll be sure to give it a try!
What other frameworks are you referring to and what would they be more well suited to?
Thanks!
Flutter is pretty nice and the experiencd I've had has been pretty smooth. It also has a really awesome hot reload feature, and you can run your "mobile app" on your dev machine as long as you aren't using any mobile-only APIs in the particular feature.
Yeah Flutter seems like the winner for my Project. I think the fact that I've worked with it in the past, and that it feels very react-y in some ways just makes it a lot nicer for me.
Plus... Hot Reload was a godsend haha
Just to throw in the first comment, I've used Ionic for a small app and had nothing but a pleasant experience. Curious to hear why people are against it.
Yeah I've looked through the website and it seems pretty good. I think being able to use it with vanilla React is really appealing to me, especially because (if I'm not mistaken) I can use any normal library I'm familiar with (such as tailwind)?
Use whatever is most enjoyable to you. You'll be most productive working in a framework you like as opposed to one people online convinced you was "right".
Take an hour or two with each. Use whatever is clicking best with you.
All these options are perfectly sound.
I haven't done a ton, but I've used Xamarin for more general apps (great if you need to interact with anything Microsoft, like Azure). And I've used libgdx for a game I'm working on. I actually enjoy Java, so I tend toward those platforms when I have the option.