this post was submitted on 27 Jan 2024
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[–] TacticsConsort@yiffit.net 96 points 9 months ago (4 children)

Honestly, treating 'Evil' as just self-interested to the point of being willing to place your own desires above the wellbeing of others is actually one of my favourite takes on it, because

A) It makes it legitimately challenging but also very rewarding to be Good (I mean, what NPC isn't going to like someone that actually successfully respects their wishes and needs when helping them?)

B) It opens up Evil as a legitimate option for party members that isn't an instant dealbreaker

C) It allows you to run creatures meant to be 'inherently evil' (devils and chromatic dragons in particular) as assholes but not completely unthinking and unreasonable, which makes them a LOT scarier- these are intelligent creatures that should be just as witty and dangerous to hold a conversation with as they are to fight. A dragon that's undeniably a selfish bastard but can make compelling cases to try and out-RP the players and get them to fall into traps or hesitate to fight them, or a Devil that knows just how to play the role of a corruptor, someone who tempts the party and plays to win the big game.

[–] Tarcion@sh.itjust.works 25 points 9 months ago (1 children)

Yeah. Unpopular opinion, I know, but I really like alignment. It's pretty easy to say "puts self above others" = evil and "puts others before self" = good.

My quick version of law v chaos is "puts societal structure above individual freedom" = law and "puts individual freedom above societal structure".

Feels like a framework closer to how people actually behave and doesn't invite in-party conflict.

[–] stebo02@lemmy.dbzer0.com 13 points 9 months ago (1 children)

so the whole alignment thing is just a political compass?

[–] TrousersMcPants@lemmy.world 25 points 9 months ago

Always has been

[–] Hexarei@programming.dev 10 points 9 months ago (1 children)

Yeah I generally run any non-neutral alignment as "Willing to go out of your way to perform acts of [help/harm], with the alignment being determined by why you did it and whether you feel satisfied by the outcome, and you intentionally do those acts in a [principled/unpredictable] manner."

As a result, most creatures are generally neutral - They may lean in one direction or the other, but a paladin's divine sense will only reveal evil if someone would actively make choices to harm others, feeling no remorse. Any good deeds are an extension of selfishness, done for the purpose of some kind of gain (lawful: gain is calculated or for an existing purpose, chaotic: gain is for whatever they wanted at the time)

A good alignment for a paladin sense means you're willing to make active choices to sacrifice things important to you (or perhaps for your survival) for the purpose of helping others. That can be as simple as giving up something you wanted or as heavy as charging into a burning building to rescue the occupants. (Lawful: does it because it's the right thing to do, chaotic: does it because it felt right at the time)

[–] Susaga@ttrpg.network 10 points 9 months ago (1 children)

I disagree with that interpretation. Evil shouldn't be going out of your way to cause harm, it should be willingly causing harm to get your way. The harm is the method, not the goal.

Like, a good person driving down the road will swerve and crash their car to avoid hitting a dog. A neutral person would stop the car and see if they can move the dog, or at least drive around it. An evil person wouldn't even slow down. Why should they have to be a minute late because some idiot dog decided to stand in the wrong place?

Meanwhile, if the evil person swerved and crashed their car to hit a dog who wasn't even on the road, their car would be wrecked and their journey would be totally ruined. They'd be just as foolish as the good person. If you're going to have your actions bound by the same restrictive moral guidelines as good people in a new coat of paint, you might as well be good.

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[–] stebo02@lemmy.dbzer0.com 59 points 9 months ago (1 children)

no extra steps, that's exactly what chaotic evil is

[–] AngryCommieKender@lemmy.world 19 points 9 months ago (32 children)

Except she follows the law, she just finds loopholes that you could throw a nuke through. She announced her attack on the factory, and didn't attack the town. She also wrote a dissertation on how to shell a town legally.

I'd say lawful evil, trending towards neutral evil

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[–] Infynis@midwest.social 28 points 9 months ago (4 children)

Isn't acting purely in self interest the general definition of chaotic neutral?

[–] Enk1@lemmy.world 26 points 9 months ago (11 children)

If while acting in your own self-interest you knowingly, through action or inaction, allow others to come to harm, even indirectly, that is evil. In the same way that a character knowingly doing something that benefits others would arguably make them good. A chaotic neutral person may act on a whim or in self-interest the majority of the time, but I doubt they'd let their actions cause actual harm to others.

But trying to pigeonhole human behavior into a rigid matrix of alignments is inherently flawed, people are much more complex than that. Fortunately, DND allows the DM free reign to define that or allow it to be a grey area - in reality, "alignment" will always be fluid.

[–] DawnPaladin@lemmy.ml 3 points 9 months ago (1 children)

I think this is a little over-broad. As written, the only way to be good is to stop all evil everywhere. Or am I missing something?

[–] Enk1@lemmy.world 5 points 9 months ago

No, it still requires something the person does or doesn't do (within reason) to influence or allow the evil act. If you see someone being mugged and you ignore it and keep walking when you have the power to help, even if just calling the police and walking away, then yes, that inaction makes you a bad person, IMO. But if a bad guy starts a war on the other side of the planet, you're not evil if you don't enlist and go fight the evil regime.

But like I said, it's all a grey area, there is no black and white good and evil in reality. It's rarely as simple as just "this is good, and this is evil" in real life.

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[–] Susaga@ttrpg.network 11 points 9 months ago (2 children)

I prefer to think of good vs evil as altrusim vs egoism. LG is "the laws should protect everyone" and LE is "the laws should protect me". CG is "everyone should be free to live as they please" and CE is "I should be free to live as I please". Acting in pure self-interest with no regard for ideals would be CE, or maybe NE depending on how it's done.

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[–] Cethin@lemmy.zip 7 points 9 months ago (1 children)

Yeah, at best it's chaotic neutral. It's not evil. Evil is a desire to harm others. Self interest isn't evil, just not good. I would say true neutral because it's not acting in a desire to rebel against laws either, but I could see an argument for chaotic neutral.

For reference for people familiar with BG3, the dead three are evil gods. They actively want to cause harm/death. Evil isn't just someone who doesn't care. Evil is someone who cares and wants to harm.

[–] fushuan@lemm.ee 6 points 9 months ago (1 children)

Evil isn't the desire to harm others. Devils don't desire to claim people's souls for the lulz, they do it for power. Everything they do is to gain power, for their own benefit. They don't care if the souls will become lemures or a snack, they just try to convince people and scheme for their own benefit anyway.

Demons are way more brutal, they don't really gain pleasure from pain per-se, they also want power, but their approach is way more direct. If they can gain power by killing all those people and bathing in their blood, thay will forcefully do it, not by deceiving the human through a shitty contract, but by forcing their power.

Devils are LE, demons are CE. All in all, evil is the disregard of moral consequences when finding ways to benefit yourself.

Deceiving someone to sign a shitty contract so they now must slave away for you? LE.

Kidnapping someone and forcing them to do stuff to your benefit? CE.

Reaching a fair accord so that you allow people in need to work for you for a fair price, where both parties give a bit so no one is really getting taken advantage off? Either LG or LN depending on the context.

Offering to kill the bad monster that is terrorising the town for free, and disregarding the lucrative offers from it because it's the right thing to do? Any good alignment.

Any of those people could have desires of harm, it's how they channel their wants that puts them in different places in the alignment chart.

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[–] Taniwha420@lemmy.world 25 points 9 months ago (1 children)

This is the classic theological definition of evil. Evil isn't the anti-good, it's the absence of good. Good is typically regarded as some kind of selflessness or care for other, so evil is basically selfishness. There's nuance, but I wanted to support the challenge to dualistic world view.

[–] Cethin@lemmy.zip 8 points 9 months ago (3 children)

A "theological" definition doesn't really work in a world where there are actual gods and some of them actively want to cause suffering. The theology of D&D (and most other fantasy settings) is not the theology of Earth Christianity of the 21st century.

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[–] ShellMonkey@lemmy.socdojo.com 21 points 9 months ago (2 children)

No idea who the char is here, but self interest with no regards to morality sounds more chaotic neutral than CE to me.

[–] bouh@lemmy.world 10 points 9 months ago (7 children)

It's chaotic evil. But many make the same mistake you do. Evil is not defined by cruelty.

[–] coffee_poops@sh.itjust.works 3 points 9 months ago

Agreed. The scale of good to evil has always been along the lines of self interest. The more self interested you act the more evil you are.

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[–] dangblingus@lemmy.dbzer0.com 5 points 9 months ago (1 children)

If you're neutral, that means that you observe tenets that mitigate all benefit to others and harm to others from your actions. To act selfishly without thought of morality will inevitably lead someone down a road of evil. No one ever stays neutral or good if they're acting wantonly selfish.

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[–] HipsterTenZero@dormi.zone 7 points 9 months ago (1 children)

No, no, let her cook. Giving up on alignment altogether is a good move

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[–] Cethin@lemmy.zip 7 points 9 months ago (3 children)

Isn't self interest without regard to anything else true neutral? Good would mean helping people, evil would mean hurting people. Lawful means following the laws, chaotic means rebelling against laws. True neutral has no regard for anyone else and no regard for laws.

[–] Omnificer@lemmy.world 24 points 9 months ago (1 children)

Lawful doesn't mean following the laws. A lawful person isn't obligated to follow the law in the Kingdom of Baby Eating.

[–] Cethin@lemmy.zip 14 points 9 months ago

Lawful: "the belief that everything should follow an order, and that obeying rules is the natural way of life"

Lawful means you obey the rules. However, presumably you have your own set of ethics, as well as probably the belief in a god that also has their own rules. You have to reconcile these. Obviously if your god is about protecting innocent lives and you think the babies being eaten are innocent and deserve protection, you probably aren't going to obey all the laws in the KoBE.

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[–] Kolanaki@yiffit.net 6 points 9 months ago* (last edited 9 months ago) (3 children)

CE specifically goes out of its way to be evil, though. What you described is CN. CE characters would be your standard "mad scientist" from a 90's cartoon.

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[–] Phil_in_here@lemmy.ca 6 points 9 months ago

They don't call it Tasha's Uncontrollable Laughter.

[–] Archpawn@lemmy.world 3 points 9 months ago (1 children)

I feel like it's not clear on whether evil is being willing to hurt people for some minor benefit to you, or if that's neutral and evil is being willing to make personal sacrifices just to cause harm. The first one is about as evil as you get in real life, but real life doesn't have demons.

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