As cool as this is, Im not quite sure I want my monitor to also watch my porn with me.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
"Are you seriously watching porn by yourself?"
"Nah, I'm with my ~~bois~~ monitor!"
It will automatically fast forward to your favorite part. Imagine the time saved.
It wouldn't surprise me if someone does use the software training program that goes with it to program its bottom rgb strip to color-suggest the highlighted segments on Pornhub videos.
Why not? It can tell you when they're about to cut to a close up of a dude's butthole
Cool gimmick, just icky that their target audience is the type of people looking for unfair advantages in a multiplayer game
Its all client-side, so unless LoL is checking the hw on the monitor there is no way to detect it
They could ban hardware, rust banned a certain series of mice to prevent scripting.
Can't you just spoof different hardware though?
I don't know, if LoL uses it, but there's some pretty ridiculous infrastructure in place for DRM, where programs can detect that your entire hardware stack (CPU → GPU → cable → Monitor) hasn't been tampered with: https://en.wikipedia.org/wiki/High-bandwidth_Digital_Content_Protection
They still can't detect when you're filming your monitor, but pretty much everything else...
hdcp is easily defeatable nowadays.
would their new anticheat be able to detect it?
How does one defeat hdcp?
there are small boxes you can buy that you install before the monitor.
it pretends to be your monitor while you can do shenanigans up the chain.
Depending on the game, this could open you up to a perma-ban (if found out). Which I think most multiplayer games take a hardline stance against circumventing their rules.
And that's actually an argument against buying this monitor, as long as you want to play any games with it. They have reason to ban you just for using this monitor. So in the end you have the choice between one monitor that could get you banned and all the others that don't. I know which one I wouldn't choose.
Aren't they about to start using their kernel-level anticheat for LoL? They very well could look at hardware ids
Wow, who knew you could buy a monitor that looks at your data and probably sends it back to MSI.
This isnt just going to get used in LOL but any game that it can be trained on. This is basically another example of money giving people an advantage over everyone else. You buy the monitor, train it and bam, you are "better" at playing pretty much any video game you want and there's not much that can be done to negate that advantage.
HwID-ban straight to hell...
That's a shitty move, no good will come from this.
I can "cheat" with my current nearly decade old monitor. It has 4 cross hair overlay settings to choose from, so even if the game doesn't provide me with a cross hair, I can still have one.
This one is just ridiculous.
You could even put some string over the screen or apply a little static sticker
This is along the same lines as streamers getting meta info from their chat.
If it's been rendered on the screen but the user missed it, it's not cheating because you would have had that information if you were more observant
Missing a 0.5 second blip on the minimap vs the monitor telling you HEY HE'S OVER THERE! for several seconds with a big icon you can't miss or ignore, is not quite the same.
One of them is a big advantage. Even pros miss fast blips on the minimap. And it's their job to be "observant"
By that logic, aimbots should be fine in FPS because the dude was on the screen for it to trigger. I would have had that headshot if I had faster reflexes, so it's all good.