this post was submitted on 21 Jun 2023
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This game looks incredible. You can see the Sonic influence in here for sure, but it's not 3D like 3D Sonic games have been 3D.

Ready, set, YO! From Evening Star and Private Division, Penny's Big Breakaway is coming early 2024 for PC, Nintendo Switch, PlayStation 5, and Xbox Series X|...

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[–] PrinzKasper@kbin.social 3 points 1 year ago (1 children)

Can't say I'm a fan of the main character's design but I'm a sucker for a good 3d platformer and it's been a while since a Hat in Time, so I'm down for this

[–] LennethAegis@kbin.social 4 points 1 year ago (1 children)

Same, I don't like how the main character looks, but when they said "from the same team as Sonic Mania", it caught my attention.

[–] Livornese@kbin.social 2 points 1 year ago* (last edited 1 year ago)

Yep exactly the same for me. We'll have to see, I trust them but I've been burned before. The main character and those penguins don't look... great.

[–] blazera@kbin.social 2 points 1 year ago

Jeez it feels so much like a mascot Genesis game. Sonic, Dynamite Heady, Ristar.

[–] Cylinsier@beehaw.org 1 points 1 year ago

This already looks better than 90% of 3D Sonic games.

[–] Skellymax@kbin.social 1 points 1 year ago

Coming as a long-time sonic fan, the yo-yo is genuinely genius.
Sonic has always had the problem that the core theme/concept it tries to convey is that "going fast should feel awesome".
But the problem is that high speed/momentum is counter to intuitive and coherent platforming/freerunning gameplay. If Mario's speed was increased to the same levels of sonic, it would be incredibly jenky and weird. The sonic games have had to wrestle with mechanics and devise systems for players to 'have their speed' and 'control it too'. It goes without saying that their success has been dubious.

But the Yo-yo fixes that problem. There are lots of interesting 'ranged interactions' that the yoyo can facilitate, but the bigger deal I see is that it can act asa 'momentum battery'. If your character is hurtling down a slope and the player attempts to halt or perform a tricky maneuver they can throw the yoyo and it can slow the player and hold onto the momentum so that once the jump, dodge, slide, etc is accomplished it returns to the player character along with the lost momentum.

[–] Squid777@kbin.social 1 points 1 year ago

Gameplay looks incredible just from the little bit they've shown, can't wait to see more and it'll most likely be a day 1 buy for me.
That main character looks atrocious though, legit one of the worst scrimblo bimblo designs I've ever seen in my life.

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