Patch 6.5 - After some testing It doesn't seem like the patch 6.5 broke anything with this mod in particular, If any type of visual bug due to the texture changes come up I will of course fix it ASAP.
Patch 6.4 - Increased Arcane Circle size
Update 1.2.1 - Thanks to Papachin and LiangYe a Multihit plugin preset has been added, also fixed an issue with the polyline VFX no following the player weapon correctly on Infernal Slice
Update 1.2 - Added an Avatar Nier Pod replacement option, also added a version of the LB3 without the camera movement.
Update 1.1 - Fixed an issue with the Avatar modpack that was affecting a MCH skill and a cast vfx within SGE
Added a file for the Namingway plugin.
VIDEO PREVIEW: https://www.Invidious || YouTube
It's finally here! A RPR-themed Nier mod has been one of the most requested mods since I started doing this, and after a month of hard work and modifying over 600 files, it's finally available!
Initially, I thought creating a RPR mod would be impossible due to the complexity of replacing the RPR Avatar with another creature. However, after thorough experimentation, I was able to do it. RPR is particularly challenging to mod due to its unique theme and animations, so this was definitely a difficult task for me. Thank you all for your amazing support and for continuing to follow my work!
I plan to update this particular mod in the future with an Avatar pod replacement. Stay tuned!
https://archive.org/download/rpr-nier-all-in-one
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