this post was submitted on 10 Oct 2023
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[–] TonyTonyChopper@mander.xyz 20 points 1 year ago (1 children)

Regardless of numbers, one of the reasons Valve is reluctant to develop CS2 for Mac is that Apple devices do not provide native support for the Vulkan API that the game is based on. Vulkan was designed to succeed OpenGL and address some of the latter's shortcomings, and while there is an open-source library called MoltenVK that provides a Vulkan implementation on top of Apple's Metal graphics API, it still lacks some of Vulkan's advanced features.

common Apple L

[–] Iceman@lemmy.ca 7 points 1 year ago

Yeah, pretty common for Apple to be like this.

[–] Kolanaki@yiffit.net 3 points 1 year ago* (last edited 1 year ago)

How can there be players if the game isn't on the platform? Quite the conundrum.

Even with the SteamDeck, MacOS still has more market share, and thus potentially more users than Linux. And yet there is a native Linux version of the game. I'm not a fan of Apple but that's a weak excuse.

[–] mythic_tartan@lemm.ee 2 points 1 year ago

Anyone booting to Linux on an M1 for gaming?

[–] pineapplelover@lemm.ee 1 points 1 year ago

My friend tried playing csgo on Mac and it sucked ass