Around maybe 40 or so I start to notice it. 50 and higher I'm content. My monitor only supports 60 Hz. Around 20 or less I'm annoyed. It's tolerable for turn based games though. Not enjoyable, just tolerable.
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Anything over about 90 feels great to me, and I can't even notice the difference between 144 and 240.
Anything VR really needs to be 90 or more, but around 60 is good for most things.
I actually think the choppy framerates in Cyberpunk is actually really immersive so it's cool all the way down to 30 or with the smearing of dlss-performance, but most games don't give you progressive brain damage in the first 2 hours like it does
I too grew up on machines that were mid-low range and was constantly asking more of them than they could handle, so I learned to stomach pretty miserable FPS. In the end though it's highly context sensitive - the less movement (and in particular camera movement) the game has the lower the frame rate you can get away with.
As a general rule I would say 25 FPS is the absolute lower limit, but around 40 is probably more in line with your "this is fine and I'm going to have a great time" definition. However, for something like a fast paced shooter it's more like 60 FPS minimum.
I played Civilization 7 at 15 for hours before noticing something was off
Highly depends on the type of game. For First person shooters, 120+ fps is a must. I skipped the more recent CoDs because I couldn't get them to run at that target consistently enough on my PC without turning them into blurry DLSS smear.
Racing games, where motion is typically always going in one direction with only smooth direction changes, a lower framerate is fine (like 60 to 80), although the added smoothness from high framerate is obviously still nice.
Slower paced or turn based games I'm fine with going as low as 40 FPS, as long as it's consistent without drops and frame pacing issues.
I don't really obsess about framerates myself and I've never had the kind of budget to have the latest and greatest parts but from what I've seen, somewhere around 30fps is fine.
And even though you didn't ask, the last setting that I ever sacrifice is draw distance. I'll turn down textures and shadows and reflections and everything else before I sacrifice draw distance. I don't need realistic graphics to be able to immerse myself and have a good time. But things popping in and out of existence in front of your eyes are the ultimate immersion breaker for me.
60 FPS, I can't stand an unstable framerate, I prefer to lower quality/effects if I can't get constant 60 FPS
My personal minimum is a stable 40/s, which is roughly where I start noticing the lower framerate without paying attention to it.
With 30/s I need to get used to it, and I usually underclock (or, rather, power-limit) my GPU to hit an average 50 unless the game in question is either highly unstable (e.g. Helldivers 2) or the game is so light I don't have to care (e.g. Selaco).
30 is acceptable for most games but stuff where the gameplay is mainly the movement itself (platformer, racing, first person shooter) needs to hit 60. I could go lower than 30 for the visuals on a lot of games but that’s the threshold where the interface starts feeling unresponsive and that really gets to me.
For the longest time I thought 30fps is good, but now I always want 60 fps - 50 is my minimum. Id rather drop some shadows, clouds, lighting.
I think I'd feel like a millionaire if I ever got 90 on a high refresh monitor. Lol. I like me poor and not too spoiled.
@penquin I never owned a monitor with more than 60 fps cause the newer ones are too expensive.
So I got used to the panels with bad colors and "low" fps. No free sync or gsync just good old vsync 😂
Also not sure if my 3070 would be able to get a 120 fps 2k screen working with high settings for games.
I started playing on a PC in the 90s so as long as it’s above 40 with consistent frame pacing it’s fine. Those VRR displays and games targeting 40 are a game changer for me and why I play on Xbox with a modern LG OLED.
For shooters, especially competitive ones, as high as possible up to my monitor's refresh rate (165Hz). Everything else 60 FPS is fine. Even 30 FPS can be fine, especially if I'm playing something on Switch.
Am I the only one who just plays games and doesn't know what FPS he's getting? If it plays, I'm good.
Or,... maybe I am missing out on something? Lol
i am 100% with you. there must be something to it if it's that important to so many people but i genuinely can't tell the difference as long as it's stable
and if it does make a difference, for competitive games wouldn't you want it to be consistent between all players instead of "better" based on whoever has more horsepower? it all makes no sense to me
@penquin does it have to be first person? If third person is allowed I'd say Warframe. If not, classic Doom with mods
Shit, I knew a comment like this would come up. I was asking specifically about refresh rate not, first person shooter game. Let me fix the title 😁
@penquin oh! Well in that case I used to be a 1080p 60Hz monitor kinda guy, and about a year ago I had to upgrade to dual 1440p 165Hz monitors.
While I can definitely feel the difference, 60 FPS is barely noticeable, and even 30 FPS is acceptable.
I grew up with slower machines so sub-30 was fairly normal, even older consoles targeted 30 and faltered below that, so at this point I'll take anything above what's acceptable for film
So far, all my mentality/generation folks. <3
I just don't care about FPS, as long as 25 or higher. Once you get to the 20ish, you start seeing the jitter.
@penquin like, I can tell the difference under 60, and I can tell it gets choppy under like, 40? But I probably don't make a comment about the "lag" or framerate dropping until it's below 20-30
100%. I can absolutely tell, but I just don't care. I'm here for the fun. Playing God of war with my son and fighting all these bosses and getting into it and yelling is just way too much fun to worry about FPS.
@penquin sometimes it's even more exciting overcoming the FPS drops, especially when I can tell why it's happening and/or if it's only temporary/rare. I've definitely caused my fair share during some overly modded Doom setups
45
Also, 5