this post was submitted on 21 Sep 2023
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Programmer Humor

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[–] vicfic@iusearchlinux.fyi 94 points 1 year ago (4 children)
[–] deaf_fish@lemm.ee 34 points 1 year ago

It does and I use it and I love it.

But I now, thanks to this post, see I am weak. I must feel pain to feel alive! /s

[–] Crow@lemmy.world 16 points 1 year ago

This is my thought every time I see anyone talking about the unity news.

[–] skullgiver@popplesburger.hilciferous.nl 14 points 1 year ago* (last edited 11 months ago)

[This comment has been deleted by an automated system]

[–] majlitech@lemmy.world 81 points 1 year ago* (last edited 1 year ago) (5 children)

Advantages:

  • runs in a web browser
  • very easy to code with

Disadvantages:

  • does not compile to a binary
  • is capped at JS speeds
  • has limited resolution
[–] heimchen@discuss.tchncs.de 71 points 1 year ago

Runs at industry standard speed.

[–] xigoi@lemmy.sdf.org 43 points 1 year ago (3 children)

is capped at JS speeds

So, just like every Electron app?

[–] drislands@lemmy.world 21 points 1 year ago (1 children)

Are you trying to make games in electron?

[–] Pfnic@feddit.ch 12 points 1 year ago* (last edited 1 year ago) (1 children)

There is actually a decently popular game made in Electron that just recently switched to Unity. RIP

[–] fred@lemmy.ml 7 points 1 year ago (1 children)
[–] Pfnic@feddit.ch 3 points 1 year ago* (last edited 1 year ago)

Vampire Survivors. I was pretty surprised when I looked at the game files

[–] nothacking@discuss.tchncs.de 14 points 1 year ago (2 children)

Except worse, because it's an electron app interpreting the app you actually want to run, so double slowness.

[–] Opafi@feddit.de 8 points 1 year ago

double slowness.

Sorry, but we prefer to call that "cinematic".

[–] RedStrider@lemmy.world 1 points 1 year ago
[–] Sotuanduso@lemm.ee 8 points 1 year ago

All fun and games until someone forks it to remove the limits.

[–] JohnDClay@sh.itjust.works 5 points 1 year ago (2 children)

How's tutorials and troubleshooting resources vs unity? Being able to Google answers is super important.

[–] majlitech@lemmy.world 9 points 1 year ago

Bro really needs docs in order to program with frickin' blocks

[–] Ziglin@lemmy.world 1 points 11 months ago

I think there's likely more scratch tutorials though the advanced stuff just requires a basic understanding of logic.

[–] stellarforce@kbin.social 4 points 1 year ago (1 children)

Check out turbowarp desktop. You can make a bigger stage and export to exe.

[–] yetAnotherUser@lemmy.ca 1 points 1 year ago

This. Turbowrap is amazing.

[–] sirico@feddit.uk 39 points 1 year ago

Raspberry pi ensures you can put your game studio in your pockets

[–] LemmyNameMyself@lemmy.world 19 points 1 year ago (1 children)
[–] Froyn@kbin.social 7 points 1 year ago

Back in my day we called it DigDug and it blew my mind.

[–] CCF_100@sh.itjust.works 16 points 1 year ago

Oh wow, I didn't realize it was open source too!

[–] mindbleach@sh.itjust.works 15 points 1 year ago (1 children)
[–] nothacking@discuss.tchncs.de 14 points 1 year ago

Electron only. 🤢

[–] SubArcticTundra@lemmy.ml 12 points 1 year ago* (last edited 1 year ago) (1 children)

But it's written in some oddball language called Squeak

[–] grue@lemmy.world 24 points 1 year ago* (last edited 1 year ago) (1 children)

Squeak is just a programming environment for Smalltalk, the language in which object-oriented programming was invented.

If anything, it's those languages that tried to bolt on object-oriented features to Algol that are the oddballs!

[–] SkyeStarfall@lemmy.blahaj.zone 15 points 1 year ago (1 children)

Smalltalk is still being used? That's really surprising honestly.

[–] kevincox@lemmy.ml 13 points 1 year ago

Have you heard of objective C? It is basically C with embedded Smalltalk.

[–] aaaaaaadjsf@hexbear.net 5 points 1 year ago

In my first programming class in what Americans would call middle school (I was in grade 9), we got introduced to scratch and used it to draw penises lol.

[–] vox@sopuli.xyz 4 points 1 year ago* (last edited 1 year ago)

there's a guy in the emudev server working on a gba emulator in scratch (and completed a Gameboy one, and it's pretty accurate AND fast!)