this post was submitted on 15 Sep 2023
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[–] proper@lemmy.world 23 points 1 year ago (2 children)

I hadn’t even heard of this game til now. maybe that lack of marketing was a factor.

[–] lolzy_mcroflmao@lemmy.world 7 points 1 year ago (2 children)

Obviously different marketing preferences, but I hadn't stopped hearing about this game for months

[–] Katana314@lemmy.world 8 points 1 year ago

The marketing really seemed to focus on the story, which definitely seemed like a bad idea.

“We came here to stop Sandrak from winning the Everwar.”

That line got blasted at me a thousand times. Who’s Sandrak, and who cares? Why are teen fiction writers taking charge of the war’s name?

[–] CluckN@lemmy.world 4 points 1 year ago

I think releasing right between Baldur’s Gate 3 and Armored Core 6 was a bad idea.

[–] altima_neo@lemmy.zip 2 points 1 year ago

I didn't even know it was a square game.

[–] avater@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

sad, game was pretty good.

[–] Usually_Lurker@lemmy.world 1 points 1 year ago (1 children)

Also, this is something new and different. FPS games have been my go to for years now. A FPS with abilities and magic instead of guns seems like it could be fun. Something like a simple multiplayer demo could let people get a taste of what this is and try out. I likely wouldn’t drop $60 on it just to try it out. But I would buy it after playing if it was fun and offered a different experience.

[–] AlexanderTheGreat@lemmy.world 1 points 1 year ago

I was thinking the same thing. It would have been a good gamepass game. Especially since there was almost no marketing for it from what I saw lol.