this post was submitted on 24 Oct 2024
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Deus Ex Randomizer

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Randomizer mod for the original Deus Ex, to massively increase replayability!

Mods4Ever FAQ here

https://github.com/Die4Ever/deus-ex-randomizer#readme

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Download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

Trailers

Seven days until Halloween! Here's the trailer for our new Halloween modes!

Halloween Trailer

Click to show trailers

If you don't know what Deus Ex Randomizer is, then here's our trailer which shows a breakdown of how it works:

v3.0 Trailer

Here's the trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

WaltonWare Trailer

See the full README here. Also check out our Discord and Mods4Ever.com

  • We've seen some confusion with Limited Fixed Saves. When you have a Memory Containment Unit in your inventory (or 2 for the new Extreme version) you only need to have the box highlight on the computer and then you can use the normal Save Game menu or Quicksave button. The only freebie autosave you get is at the very start of the game. Make sure to save before going to Battery Park! Sometimes you might want to backtrack to save. Remember that if you die not all is lost, because you now have a better plan!

Major Changes

  • Extreme Limited Fixed Saves mode, uses 2 Memory Containment Units per save instead of 1. Must also be near a computer like in the other Fixed Saves modes. Pairs well with Halloween Mode for a new challenge!
  • Reduced Mr. H's health. You still can't kill him, but if you deal enough damage to him then he will run away.
  • Separate option for enemies weapons variety % (issue #729)
  • Slightly buffed prod range from 80 like a knife, to 88 (half a foot more). For reference, Dragoon's Tooth Sword is 96 range.
  • Fixed installer and BingoViewer crash when searching missing removable drives
  • Installer now detects if the game is running
  • Autofill passwords is now disabled by default in Zero Rando (non-plus)
  • Rando Medium now uses slightly reduced enemy randomization and enemy weapons variety
  • New home for the DXRando Activity bot https://mastodon.social/@DXRandoActivity

Minor Changes

Click to expand Minor Changes

  • Added the missing UNATCO public computer terminal to M04 and redistributed the articles between them
  • Fixed zombies counting as killing innocents for bingo
  • Fixed 06_HONGKONG_WANCHAI_GARAGE AllianceTriggers behind the barricade
  • Fixed zombie time counting during menus
  • Fixed AimeeLeMerchantLived conditions
  • Graveyard zombies now get random names
  • New menu option to disable October Cosmetics, separate from Memes
  • You can now carve jack-o'-lanterns with a knife or sword, as long as you do less than 7 damage
  • Swapped actors also swap bOwned (this may affect NPCs saying things about you grabbing items)
  • D3D 11 hide targeting zoom view because it doesn't work
  • The additional explosive crates on superfreighter no longer appear for Zero Rando mode
  • Fixed a rare bug with carrying crates in shallow water
  • Don't lie about Chad being alive
  • The randomized Metro Nicolette is gone on Chateau and beyond starts
  • Fixed mini-crossbow's unique sound instead of generic silenced weapon sound
  • Consuming zyme now does damage, as intended
  • The augmentation cannister description now mentions AugBots
  • OrdersTrigger now affects clones, and when disabling non-robots it kills them instead of making them t-pose
  • Don't play Walton's infolinks if he's dead
  • Fixed collision for datacubes, and in speedrun mode also for jack-o'-lanterns
  • Removed annoying messages about inventory overlap when glitches are enabled
  • Fixed certain advanced settings not always being properly reset when navigating the new game screens and changing game modes

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