this post was submitted on 15 Oct 2024
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[–] scrubbles@poptalk.scrubbles.tech 234 points 3 weeks ago (25 children)

Okay so after reading the article, that 150MB/s statement is doing a LOT of heavy lifting.

So first off, that was the fastest they recorded. So they just took that times an hour and said "Whoa if it stayed that sustained for the whole hour it'd be 81GB!!". Bam, clickbait title achieved. Ad revenue pleeeease

Now, for actual data, it looks like in rural areas it's about 10mbps and in cities about 100. I'll just throw it out there, why wpukdnt you want it to stream back as fast as possible?

This is like the same stupid RAM argument. I WANT you to use as much as you can! What is the point of paying for the pipe if you don't use everything you can?! There is no reason they shouldn't push it through faster. It's not more data, it's not a constant stream of 150MB/s like the garbage title claims, it peaks at 150MB/s. So good. I'm paying for gigabit, use the full pipe. When I'm playing a game that is my number one priority, give it to me as fast as you can.

[–] ShepherdPie@midwest.social 57 points 3 weeks ago (6 children)

It's not just the bandwidth that's the issue it's the amount of data as many people have datacaps.

The article says:

official Microsoft bandwidth recommendation for that game was 50 Mb/s.

which comes out to 23GB/hr. That can add up quick. 10 hours in a month equates to 20% of my cap with Comcast.

This also neglects people who live in rural areas that might not even have 50Mbps available and can't play because MS streams half the game to you rather than include it in the install files.

Also *Mb/s not MB/s

[–] exu@feditown.com 61 points 3 weeks ago (3 children)

Many countries don't have data caps on broadband.

[–] NocturnalEngineer@lemmy.world 38 points 3 weeks ago (3 children)

Wasn't even aware it was still a thing, apart from on mobile (where it somewhat makes sense-ish)

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[–] Mr_Blott@feddit.uk 14 points 3 weeks ago
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[–] echodot@feddit.uk 42 points 3 weeks ago (12 children)

Just to be clear. Comcast which is a major ISP for the United States has data caps?

I will never understand why the United States insists on living about 30 years behind the rest of the planet.

[–] Crashumbc@lemmy.world 14 points 3 weeks ago

Depends on where you live, most places Comcast just has soft caps.

The US is actually moving further back. Data caps are a newer thing.

[–] xonigo@lemm.ee 10 points 3 weeks ago

I have a gigabit internet plan with Comcast , cost me $80 a month. And yes there is a 1.2tb data cap each month. Every 50gb that you go over, you are automatically charged an additional $10. Oh I'll just choose another ISP...nope Comcast is the only option in my town. Not unless I want 5G cell Internet or satellite which is not super reliable or fast.

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[–] scrubbles@poptalk.scrubbles.tech 10 points 3 weeks ago

Sure, you can turn off data streaming too. It also allows you to cache the data, just like fs2020. My point is that the article makes it about the speed and makes some arbitrary data points. Your data examples are more accurate than theirs. They only presented a worst case scenario, not what will actually happen

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[–] SaltySalamander@fedia.io 28 points 3 weeks ago (3 children)

150Mb/s, way different than 150MB/s...

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[–] PerogiBoi@lemmy.ca 9 points 3 weeks ago (8 children)

My ISP will automatically throttle my house if I was slurping up that much bandwidth. It simply isn’t feasible for most people as ISPs usually throttle speeds when they detect sustained high bandwidth activity.

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[–] geneva_convenience@lemmy.ml 154 points 3 weeks ago (1 children)

Obviously the flight simulator runs in the cloud.

[–] sailingbythelee@lemmy.world 32 points 3 weeks ago (3 children)

People downvoting you didn't get the joke.

[–] leds@feddit.dk 23 points 3 weeks ago

Nah planes go wooosh over their heads

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[–] HorreC@lemmy.world 74 points 3 weeks ago (3 children)

Cant wait for how many flight nerds are about to find out about their comcast data caps.

[–] RightHandOfIkaros@lemmy.world 47 points 3 weeks ago* (last edited 3 weeks ago) (4 children)

Or how many ISPs are going to accuse people of illegal internet activity due to constant large data transfers when its literally just a Flight Simulator lol.

[–] originalucifer@moist.catsweat.com 33 points 3 weeks ago (2 children)

your isp already knows youre streamin nonsense from microsoft. this wont trigger anything

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[–] aeronmelon@lemmy.world 16 points 3 weeks ago

It’s public domain music and Linux, I swear!

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[–] Blackmist@feddit.uk 71 points 3 weeks ago (12 children)

At this point you might as well stream the game video, it would be less bandwidth.

[–] Kusimulkku@lemm.ee 28 points 3 weeks ago* (last edited 3 weeks ago) (6 children)

This guy just invented Google Stadia (and GeForce Now I think)

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[–] caboose2006@lemmy.ca 46 points 3 weeks ago (2 children)
[–] SirQuackTheDuck@lemmy.world 11 points 2 weeks ago

It is. If it's 140 mbit/s (or 15 MB/s), Flight Simulator only uses 54 GB per hour. OP is confusing bits and bytes.

It's still a shit load of data.

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[–] LeroyJenkins@lemmy.world 36 points 3 weeks ago (1 children)

3d terrain tile streaming takes a crazy amount of data. it essentially downloads hundreds of png files at a time and overlays them over 3d terrain data. Everytime you move an inch or pan the camera, it pulls down new data.

[–] zalgotext@sh.itjust.works 13 points 3 weeks ago (12 children)

That seems like a wildly inefficient way to render things

[–] AlotOfReading@lemmy.world 14 points 3 weeks ago

MSFS implements optimizations on top of that (progressive detail, compression, etc), but that's how almost all map systems work under the hood. It's actually an efficient way to represent real environments where you don't have the luxury of procedural generation.

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[–] bigredcar@lemmy.world 20 points 3 weeks ago (13 children)

A lot of isps are rolling out gigabit and even faster internet. Finally having a killer app for it will increase demand for it and shame slower isps to upgrade their old coaxial and copper cables with fiber.

[–] Duamerthrax@lemmy.world 45 points 3 weeks ago

ISPs are unshamable and a flight sim is a niche application.

[–] yamanii@lemmy.world 11 points 3 weeks ago

Who cares about shame when you have no competition? In your dreams.

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[–] Donjuanme@lemmy.world 13 points 3 weeks ago (3 children)

Are they streaming it to you??

Wait that would actually take FAR LESS DATA

[–] Dhs92@programming.dev 24 points 3 weeks ago (5 children)

They don't stream a video feed to you, they stream the terrain to you

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[–] Aatube@kbin.melroy.org 18 points 3 weeks ago (26 children)

I don't get it; what do you think they're doing?

[–] Donjuanme@lemmy.world 9 points 3 weeks ago (8 children)

GeForce now streams the entire game to you, it takes a few mb/s, barely more than YouTube.

Microsoft could stream an entire game screen to you for far less bandwidth, so what are they actually sending to your machine?

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[–] irotsoma@lemmy.world 12 points 3 weeks ago (20 children)

So that's about 15 hours before exceeding your Comcast data cap for the month (1.2TB) assuming you don't use your internet for anything else that month. Then after that it starts costing you about $16/hr to play in data usage alone. ($10 per 50GB)

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