this post was submitted on 12 Oct 2024
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I guess it's just a matter of time before you subscribe to games, and you lose access when you stop paying.

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[–] rtxn@lemmy.world 80 points 3 weeks ago* (last edited 3 weeks ago) (5 children)

How many times is this shocking revelation going to be made? I've seen the same damn article regurgitated four times today and over a dozen times over the week. It's getting as annoying as the "I use arch btw" and "how do I quit vim" memes in the unixsphere.

Nothing of importance has even changed! The only difference is that a California law is forcing storefronts to use different nomenclature. The "you're actually paying for a license" thing has been public knowledge for pissing years.

We get it.

[–] ThirdWorldOrder@lemm.ee 19 points 3 weeks ago (2 children)

Outrage bait is obnoxious. Your kids aren’t going to be playing that one game you played 50 years ago. If they want to play it I’m sure there’s internet archive or they could pick it up for like $1

[–] GregorGizeh@lemmy.zip 16 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

internet archive is literally right now under attack by hostile actors, which by all logic must be capitalists or governments who want to destroy the public library in favor of a paid and/or censored one.

we shouldnt trust that it will still exist in a few years the way the world is moving.

[–] NuXCOM_90Percent@lemmy.zip 5 points 3 weeks ago (1 children)

In fairness, a lot of parents force their interests in their kids. That said, when my sister's husband wanted to force his kids to like Mario he had me set up an emulator rather than dig out an NES.

But yeah. People also overestimate how long hardware will last or what a mess playing decade old software is. Even when I want to play a chaos gate, I am jumping through enough hoops that I am not even starting from the big box.

[–] Petter1@lemm.ee 1 points 3 weeks ago

I just use my hacked nintendo devices to force my son to Zelda and good old Pokemon 😂

[–] PunchingWood@lemmy.world 2 points 3 weeks ago

Journalism really degraded and been milking this shit like they discovered something big after it's been around for 20+ years since Steam was released.

[–] FeelzGoodMan420@eviltoast.org 1 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Welcome to Lemmy :-) Not much different from Reddit, eh?

[–] rtxn@lemmy.world 1 points 3 weeks ago

It's full of... ugh... redditors.

[–] 1984@lemmy.today -4 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

You are wrong about "nothing of importance has changed".

I can take a pc game I bought on a disc and still play it. It's mine. Even if the company stops developing the game, I can play it. It's on my disc, not in the cloud where I have no control over it.

You don't realize this if you grew up with everything being digital in the cloud. Then it's normal for you to not have any control over what happens to the content. But I'm telling you, it was different before and something of value has been lost now.

Now, game makers are adding patches that change anything about the game too. You can't play if you don't accept the patch.

A lot of freedom is lost today and I think you should realize that the convenience of the cloud has a cost, and that cost is less/no control over what you once paid for.

We should all avoid subscriptions and rentals like a plague, despite its convenience. It's costing us more and makes us dependent on the companies.

[–] rtxn@lemmy.world 11 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Good job completely missing my point.

I was talking about the actual event that happened in the recent past and what all of these lazy copy-remix-paste articles are parroting. Let me break it down for you.

  • Steam was selling licenses a month ago.
  • California passed the law in question at some point.
  • Steam is selling licenses now but with a different label.

Do you see how fuck all has changed in that period? You are getting the same deal, but journalists need the sensationalism, so they're retelling the same known facts (known since the controversy decades ago where some famous person wrote into his will that his daughter should inherit his iTunes library and Apple said no) about the revocable licenses as if they had just discovered them.

I'm fully aware of the consequences of digital-only distribution. I have stacks of PC game discs, and have dedicated a large part of my NAS to storing game installers. Do not talk down to me like I'm an idiot.

[–] Petter1@lemm.ee 2 points 3 weeks ago

You can take most of the game binaries out of steam as a backup, only few require steam to run in order to make DRM protection happy.

Additionally, you do not own the game on the disk, you have the license to use it privately, like you have with games bought at steam.

So the only difference is, that you are dependent on steam to keep them server running in order for you to download and reinstall a game, if you failed to back it up, prior loss.

Different are the games that require a server running in order to work, but this is not valve’s fault, but the owner of the game. I think the owner of such games should be forced to either keep the server running, or release the binary or the source in order for people to host their own server.

[–] AI_toothbrush@lemmy.zip 34 points 3 weeks ago (2 children)

I love how everyone is whaling on steam, the one honest good product that does digital sales, instead of the stupid streaming and online movie sites which this was targeted at.

[–] yonder@sh.itjust.works 6 points 3 weeks ago (2 children)

I guess they were the only ones to make a significant visual change?

[–] spankmonkey@lemmy.world 1 points 3 weeks ago

No good deed goes unpunished.

[–] Gradually_Adjusting@lemmy.world 16 points 3 weeks ago

We've never owned the games themselves, only a license to use them (at best). Even the physical media of an older game was legally speaking a physical licence. Ownership rights in gaming started off minimal and got worse over the decades.

[–] Saprophyte@lemmy.world 11 points 3 weeks ago

Wait until people hear about Microsoft's license....

[–] anonymous111@lemmy.world 10 points 3 weeks ago

What happens to a steam account when someone dies? Its not like Steam does a lookup against a deaths register.

If the password is handed on, is the account auto deleted after 120 years?

If someone dies at 20 does the account live on for another 100 years?

I get the legality aspect, but how is this handled in practice?

[–] orcrist@lemm.ee 9 points 3 weeks ago (1 children)

If you subscribe to the Pirate Bay, there is no expiration date.

[–] charade_you_are@sh.itjust.works 6 points 3 weeks ago (1 children)

the pirate bay. lol. really incredible it still exists

[–] orcrist@lemm.ee 4 points 3 weeks ago (1 children)

I have heard that some of the newer sites have much better search engines and UIs, or maybe you can even get search built into your software. So perhaps it's more of a fallback site these years.

[–] charade_you_are@sh.itjust.works 2 points 3 weeks ago

It's very much a last resort for me.

[–] itsathursday@lemmy.world 3 points 3 weeks ago

GameStop Retro stores seem to be right with their timing.

[–] iMastari@lemmy.world 2 points 3 weeks ago

GoG lets you own the game.

[–] kindenough@kbin.earth -3 points 3 weeks ago (2 children)

So my Steam library, 500 plus games are worth shit. I actually knew this buying digital...still this practise should be very illegal.

[–] tux@lemmy.world 9 points 3 weeks ago (1 children)

How the heck are you just now realizing this? It's literally always been like that. Anything digital you "buy" has always been just a license. From music on iPods, Windows, and Office to Games. It's always been that way. Is it kind of annoying and dirty? Absolutely. But I don't understand how people are acting surprised about this.

[–] kindenough@kbin.earth 2 points 3 weeks ago

I guess you skipped over the..

I actually knew this buying digital.

...part.

[–] catloaf@lemm.ee 5 points 3 weeks ago (1 children)

Selling digital licenses should be illegal? That'd kill any hope of indie games turning a profit.

[–] kindenough@kbin.earth 0 points 3 weeks ago (1 children)

Indie developers should sell licenses instead of games because otherwise they would not make a profit. Maybe you could explain the logic...

[–] catloaf@lemm.ee 1 points 3 weeks ago

Physical production is vastly more expensive than digital distribution.

[–] Donebrach@lemmy.world -4 points 3 weeks ago (1 children)

And here I am literally not caring. This is software, it will become outdated eventually and unable to be run at all.

[–] lowleekun@ani.social 1 points 3 weeks ago

Nothin is forever. So i guess you do not need to own anything.