this post was submitted on 16 Jun 2023
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Paradox Games

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[–] Oddbin@sh.itjust.works 0 points 1 year ago (1 children)

I want to be excited and for some bits I genuinely am, the size of the maps for example. The thing is the first had DLC galore and the core game didn't get much content updates. Fine. Developers want to continue revenue post launch and the excuse is that this lets them support the game longer. Plus we all know that this constant DLC packs is a Paradox staple.

CS:2 however is brand new, not yet released but already has two DLCs as per the ultimate version. That's content already made but purposefully not included in the game that's not even out yet. I just can't get behind that and it's dampened my enthusiasm quite a lot sadly.

[–] LordR@lemmy.world 0 points 1 year ago* (last edited 1 year ago) (1 children)

I hope that they will do it similarily to Victoria 3 and release a big patch alongside each DLC that contains the main features and mechanics, while the DLC is mostly adding stuff on top of that.

E.g.: Something like the patch adds a system for industries and the DLC adds additional buildings, etc. to that system

Edit: I would prefer it to be less car-centric though. But it looks like cars and roads are going to be central to the game again.

[–] weeahnn@lemmy.world 1 points 1 year ago

+1 the less car-centric thing. I wanna build a pedestrian-only, 15-minute, walkable, bikeable city🚲

I hope that they will do it similarily to Victoria 3 and release a big patch alongside each DLC that contains the main features and mechanics, while the DLC is mostly adding stuff on top of that.

Well one can hope that is the case