this post was submitted on 12 Sep 2024
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I don’t think that will restore the trust though

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[–] zabby@lemmy.blahaj.zone 115 points 2 months ago (2 children)

Uhhh... You can't unring a bell πŸ˜‚

I understand that this new CEO has been dealt a pretty shit hand and is doing their best. But, I doubt they'll win back many people that have already migrated to new tools.

[–] woelkchen@lemmy.world 35 points 2 months ago (2 children)

I doubt they’ll win back many people that have already migrated to new tools.

Probably the developers who didn't migrate away don't care about the fee at all and the one who left would probably think something along the lines of "I learned a new engine and who's to say they won't pull the same shit again".

[–] ExtraMedicated@lemmy.world 39 points 2 months ago

I didn't migrate yet because I was five years into a project that I can only work on in my spare time, but you can bet that if I ever start another game, I'm looking at a different engine.

[–] scrubbles@poptalk.scrubbles.tech 20 points 2 months ago (1 children)

Plus for most "this new engine is free forever and built by other developers like me". Why would anyone want to switch back after learning it?

[–] halcyoncmdr@lemmy.world 33 points 2 months ago (2 children)

With massive decisions like this that fundamentally screw up the company's perception by clients, the CEO isn't the only one to look at, they're just the scapegoat.

Always need to see what happened with the rest of the Board of Directors. Are those the same people? The CEO works for the Board.

[–] MimicJar@lemmy.world 5 points 2 months ago

In some ways the Board being the same is a good thing, since it means they remember that they can't try to pull this shit again.

Of course it also means they had (or supported) the stupid idea, so they'll probably try to pull something similar again.

Really no matter what it means keep an extra eye on Unity. When it comes time to evaluate engines this incident should always show up on the con side.

[–] vikingtons@lemmy.world 2 points 2 months ago (2 children)

Unrelated but is your thing mendicant bias?

[–] als@lemmy.blahaj.zone 48 points 2 months ago (3 children)

Far too late, people now know that better alternatives that respect their users exist. Sure massive corpos will still use unity but it's not the indie darling it once was.

Far too late

Seriously. Wasn't the initial change like a year ago?

They must have been absolutely fucked by everyone bailing for them to come back this late and change their mind.

[–] Aatube@kbin.melroy.org 12 points 2 months ago

The timing coincides with a new CEO

[–] gnutard@sh.itjust.works 7 points 2 months ago (2 children)

Have people started to use Godot more?

[–] fsxylo@sh.itjust.works 20 points 2 months ago

I went to Godot so now Unity can't hurt me anymore.

And even if Godot turns to shit I can either fork or stay with my current version.

[–] cm0002@lemmy.world 8 points 2 months ago

Yes, they also just had a major release a few months ago that addressed some pain points, especially with building/interacting with UI/UX stuffs

[–] BillDaCatt@lemmy.world 46 points 2 months ago (1 children)

I am not a developer but I do sometimes recommend software to end users. Unity is dead to me. I will never recommend Unity to anyone for any reason.

[–] cm0002@lemmy.world 37 points 2 months ago

Fuck Unity, LONG LIVE GODOT

[–] AlecSadler@sh.itjust.works 34 points 2 months ago

Godot you say? Got it.

[–] russjr08@bitforged.space 13 points 2 months ago

They're only just now cancelling that ridiculous fee? I swear I thought they cancelled that dumb idea a bit ago.

You've opened a door that you cannot close, Unity.

[–] MentalEdge@sopuli.xyz 2 points 2 months ago* (last edited 2 months ago)

Maybe we can finally get a switch version of BallisticNG, they had to shut that down because nintendo version gates unity game releases, and they couldn't update the engine without switching to the new license.

[–] atro_city@fedia.io 1 points 2 months ago

I doubt enough people really switched...

[–] B312@lemmy.world 1 points 1 month ago

Too little too late