this post was submitted on 19 Jun 2023
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Programming

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Whenever you store a value that has a unit in a variable, config option or CLI switch, include the unit in the name. So:

  • maxRequestSize => maxRequestSizeBytes
  • elapsedTime => elapsedSeconds
  • cacheSize => cacheSizeMB
  • chargingTime => chargingTimeHours
  • fileSizeLimit => fileSizeLimitGB
  • temperatureThreshold => temperatureThresholdCelsius
  • diskSpace => diskSpaceTerabytes
  • flightAltitude => flightAltitudeFeet
  • monitorRefreshRate => monitorRefreshRateHz
  • serverResponseTimeout => serverResponseTimeoutMs
  • connectionSpeed => connectionSpeedMbps

EDIT: I know it’s better to use types to represent units. Please don’t write yet another comment about it. You can find my response to that point here: https://programming.dev/comment/219329

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[–] cgtjsiwy@programming.dev 3 points 1 year ago (1 children)

In languages with static and convenient type systems, I try to instead encode units as types. With clever C++ templating, you can even get implicit conversions (e.g. second -> hour) and compound types (e.g. meter and second types also generate m/s, m/s^2 and so on).

[–] sisyphean@programming.dev 1 points 1 year ago

IIRC F# even has built-in support for units.