this post was submitted on 15 Jul 2024
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I've been replaying the Mass Effect series for the first time in a long while. They are still great games, but I think on replays, 2 and 3 suffer a little for removing so many of the RPG elements from the first game. The RPG mechanics in the first game weren't perfect, but I think improving them instead of removing them would have gone a long way.
I guess what I'm worried about from what I've seen, is that this game will mechanically be more similar to Mass Effect 2 and 3. Limited inventory, no meaningful armor stats, unable to change party member equipment, that sort of thing. That doesn't mean it will be a bad game, ME2 and 3 are still great games, but they are not RPGs, more third person action game with lite RPG elements.
Maybe I'm wrong and someone can correct me (I'd love to be wrong.), but from what I've seen it seems like this is the direction the game is headed.
Where's the timeline where EA doesn't buy Bioware and make them release Mass Effect 2 as a corridor shooter punctuated by cutscenes and conversation prompts?
The difference between ME1 and DA:O and their direct sequels developed under EA's tenure is stark. Honestly, the trend never reversed as those series continued.