this post was submitted on 05 Jun 2024
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[–] Carighan@lemmy.world 30 points 5 months ago (2 children)

On Steam it's per-game configured by the devs, no? Crypt of the Necrodancer tells me it has nearly 100GB space left, while Deep Rock Galactic says it's capped at ~85MB.

[–] julianh@lemm.ee 37 points 5 months ago (1 children)

Yeah devs get to set the limit. (Source: am a dev w/ a game on steam)

[–] variants@possumpat.io 7 points 5 months ago (1 children)

Why would you want to set a smaller limit?

[–] julianh@lemm.ee 14 points 5 months ago (1 children)

No reason really, there's just no point to set a super high limit if your save file is a 5kb text file.

Also valve does review the game and might not like an absurdly high limit, but I don't know if they actually care or not.

[–] Swedneck@discuss.tchncs.de 2 points 5 months ago

like beeing seen by others not putting away the shopping cart, now everyone knows you're incapable of the basic decency test

[–] UndercoverUlrikHD@programming.dev 11 points 5 months ago

When it's configured by the devs they can set limit appropriate to their game's save file. Pathfinder got massive save files (there's even mods to try to reduce the size) compared to most other games, especially linear ones. It seems like GOG is setting a global limit