this post was submitted on 12 Jun 2023
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Solarpunk

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The space to discuss Solarpunk itself and Solarpunk related stuff that doesn't fit elsewhere.

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A while ago I set myself a task, to build out a vision for the future that I have been slowly crafting within my imagination. Through this process I've found many similarities with my own path and that of the solarpunk community. In so, I decided to start a blog where I can compile my worldbuilding notes, encourage myself to write more, and facilitate regarding topics of what a solarpunk future actually looks like.

Solarium - Post Food Scarcity

Post Food Scarcity is the latest topic that I have explored. Taking a look into what a functional future looks like when we no longer have to worry about procuring food as a means of survival. Would love to hear other's thoughts on this subject!

Trying to add content on a regular basis, mainly to form good writing habits, but also to keep the flow of creative juices well.... flowing. Giving that the r/solarpunk is under black out, I'm not really too sure of other good places to share my ideas. If anyone would be willing to point me in a good direction when it comes to sharing content, I would be most appreciative!!

In any ways, thanks for allowing me to take up some of your time and hope you have a great day!!

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[โ€“] itchy_lizard@feddit.it 1 points 1 year ago* (last edited 1 year ago) (1 children)

We don't have food scarcity; we have capitalism and carnism.

(ok, there's a few countries where there is legitimate food scarcity within their borders. But borders are fictional social constructs, and they could be fed if it wasn't for capitalism)

And if we ever did encounter a situation where the calories produced globally is less than the colories needed globally (caused by the "green" revolution, monocultures, factory farming, etc), then the solution is easy: stop diverting human food to factory farms and go back to polyculutres (eg 3 sisters) instead of horribly inefficient petro-dependent agriculture.

[โ€“] Sol_r_Punk@slrpnk.net 1 points 1 year ago

Completely agree, we have the means, but choose not to employ them because... profit (bleh). That's one of the main reasons I'm trying to craft a world that doesn't revolve around acquiring capital as a means of survival. But beyond that, also trying to craft a world where we are no longer spending our life working for food and trying to think about how that would reshape civilization.