this post was submitted on 24 May 2024
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[–] 520@kbin.social 14 points 5 months ago (1 children)

Or using the old hardware like the PlayStation 3 BC for instance, they literally had the PS2 hardware in the PS3 to handle BC.

And the PS2 likewise literally had PS1 hardware to handle BC.

[–] Link@rentadrunk.org 11 points 5 months ago (4 children)

Many PS2 titles also used the PS1 hardware for game functionally so some PS2 titles have bugs on newer PS2 models with the hardware removed.

[–] fogstormberry@lemmy.blahaj.zone 7 points 5 months ago

where can I learn more about these games?

[–] fogstormberry@lemmy.blahaj.zone 2 points 5 months ago

where can I learn more about these games?

[–] 520@kbin.social 1 points 5 months ago (1 children)

There are PS2 that had this function removed?

[–] Draconic_NEO@sh.itjust.works 1 points 5 months ago

Not removed per say, they switched from using a Native IOP like the PS1's processor to replicating the functionality with a PPC chip, codenamed Deckard. The emulation isn't as good as original hardware, and PS2 games which used features of the IOP chip can have bugs as a result.

[–] Draconic_NEO@sh.itjust.works 1 points 5 months ago (1 children)

Functionality was never removed from PS2, they simply switched from a native PS1 IOP solution to replicating it in software via a PPC chip.

https://www.psdevwiki.com/ps2/IOP/Deckard

[–] Link@rentadrunk.org 3 points 5 months ago

Sure but this did cause bugs in some games.