this post was submitted on 15 May 2024
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How long before the majority of game development is defaulting to Linux/Unix instead of windows? Getting native Linux games to run on windows is only becoming easier and easier with WSL? To me it seems like less of a hastle than trying to go the other way like we do today with proton and wine. Can someone enlighten me?
I'm naive enough to think it would happen faster if there were more market demand, but that's likely my 1990s programming failing to adjust to the 21st century.
In my naive mind the steam deck is a huge motivating factor for developers to go directly to native Linux games. In reality it's probably given only little a consideration.
According to Steam's own survey, Linux is still less than 2% of the user base and it doesn't look like it's changing much. I don't know how it has looked historically though but probably not too much different.
Realistically speaking, it's only a small percentage of people who bought the Steam Deck, and they probably already had a gaming PC, which means they probably had a Windows PC.
So unfortunately, I don't think Linux gaming is anywhere close.