this post was submitted on 01 May 2024
423 points (97.7% liked)

Games

32538 readers
1467 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] CheeseNoodle@lemmy.world 41 points 6 months ago (2 children)

Its because they fired or otherwise pushed out every single original developer towards the tail end of KSP1.

[–] MonkderDritte@feddit.de 9 points 6 months ago* (last edited 6 months ago) (1 children)

To be fair, KSP 1 was pretty bad on the technical side. And they were laymen, creating what they wanted to create.

[–] dustyData@lemmy.world 9 points 6 months ago (1 children)

They were non-game developers doing a videogame. But they were pretty good programmers for what they put out. It's still the best and most popular space exploration sim game ever made. The thing does the thing they said it was going to do, it will probably melt your computer during edge cases, but everywhere else it's a solid game. They even managed to confine the kraken to very extreme circumstances. If it is a hack job but it works, then it isn't a hack job.

[–] CheeseNoodle@lemmy.world 6 points 6 months ago

Not to mention the physics are stable enough that people were building helicopters using stage seperators and landing gear long before we got any real joints.

[–] Cybersteel@lemmy.world 2 points 6 months ago

Well those execs need to be pushed... out a window.