this post was submitted on 05 Jul 2023
1 points (100.0% liked)
GameDev
2776 readers
1 users here now
A community about game development.
Rules:
- Adhere to the general lemmy.blahaj.zone rules (#1 being no homophobia, transphobia, racism or other exclusionary content)
- Self-promotion is fine as long as it's not spammy - share your progress, insights, techniques and mishaps! If you recently posted, update the previous post instead of filling the frontpage with your project
- Hide NSFW/NSFL content behind a clear warning, for example: [NSFW Nudity]
More rules might follow if they become necessary; general rule is don't be a pain in the butt. Have fun! ♥
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Other people have already suggested starting with an engine, I'd like to go a bit further and suggest you start with Raylib. It's an open source game engine that fits into a single header file, written in C.
I think it would allow you to build a couple of small games, while inspecting engine internals in your favorite editor at the same time to learn the ropes.
Wish you the best