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Patch 1.1 Community Feedback Developer Campfire Coming Later This Week - Icy Veins
(www.icy-veins.com)
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Got around level 60 as well with my sorc, but than I couldn’t find I fun build to play AND deal damage that doesn’t require extensive grinding for hours. (If you know one, please let me know)
Now with the patch 1.1.0 they nerfed the critical strike damage and vulnerable damage…
Idk if it is true for every class, but I’ve got the feeling that for sorcs you NEED certain items/aspects for build to even work.
I think the general consensus is Sorc is one of the weakest classes. For example, look at the unique items added in the latest patch - only the Sorc item has a downside to its unique aspect. The highest tier build I’ve seen for sorc right now I believe is blizzard and that requires the glacial offensive aspect(which is a random drop only vs codex aspect) to work, plus a few other utility aspects to keep your mana up. I had to grind a bit to get a random drop with the blizzard aspect though. Once I changed to that from lightning I had a lot less trouble, and can now solo ancestral dungeons at around my level 75 without getting wrecked. I think at level 100 and high tiers it gets harder because of squishiness since apparently a lot of elites will be able to one shot you without a barrier, but I’m not worried about that yet.
Unfortunately it was the only class that appealed to me…
I just straight up hate the fact that some aspect are locked behind 100% RNG… nothing to improve the odds or quest to get them. The funny (/s) thing is that, as you mentioned, need some of those aspects to make a build work.
My sorcerer using ice shards / frost nova at level 70 was still blasting through everything. I hadn't even bothered levelling paragon glyphs or anything, so I imagine it'd be even better if I did.
But I spent the last week or two playing as a barbarian to level 65 and it was just so much fun smashing everything.
I probably won't play until the weekend, then will make a start on season character. I'm thinking I'll go rogue as I haven't even tried that class yet.
With the ice shards I always had mana issues and I used frost nova since the beginning… I just wanted to play with fire (haha) magic because it looks cool and do a bit of an imperator role play with arc, but I never managed to create a good build that was also fun to play…
Or maybe I’m just bad with my sorc haha
Mana was slow for me up until around level 50 when I started getting sacred gear with better stats. Get some increased lucky hit chance, get some "mana on lucky hit", add in skills like Avalanche and the aspect that doubles it, aspect to recover mana when you use a cooldown, etc.
It all starts to add up. Lucky hit is a big one with ice shards (with piercing aspect) because it hits so many enemies. As long as there's a big group, I now never have mana issues. It's only in one-on-one fights that I'll run out of mana, but then I can teleport / frost nova / frost armour / flame shield to regain mana.
I will definitely look into the luck hit chance stuff, thanks for the suggestion!
Yeah I also ran the same build (at least skill wise) as you did, but I just wanted to mix it up a bit and try more flame and arc skills… but couldn’t get it to work…
Well, at higher levels, fire sorc is in a bad place.
I know and it is since launch… it’s just sad so see that 80% of the skills in the skill tree are just not viable.
I really had enough frost nova and arc leash, I just wanted to casually mix it up a bit, you know? And have some casual fun in the evening with friends and see fireworks on the screen without thinking too much haha