this post was submitted on 03 Apr 2024
35 points (68.8% liked)
Games
16742 readers
842 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Ya know what other game is basically the same game 8 years later? Pretty much all of them. Games almost never just up and fundamentally change their core design after release. Why would a dev do that, when they can just make a new game?
What a weird article title.
Title now shows as "In 8 years, Stardew Valley never lost sight of its core philosophy" for me.
People don't really like to read the articles before commenting, huh.
Knowing Stardew was such a beloved game, I knew I had to get context before judging the author because it could be read both ways.
People who assume games not changing = criticism are telling us more about their own uncharitable view of others than anything else.
EDIT: That said, if I were to offer criticism, I feel like the author gives too much credit to Stardew as though it invented or pioneered the tight gameplay loop: perhaps at least some mention could have been made to Harvest Moon, the game from which Stardew borrows - and perfects - most of its major systems.
Also to be fair, it doesn't go anywhere with that thought that Stardew hasn't changed. Felt a little low-effort, like a retrospective on Stardew that just basically listed what people liked about it.
I did read it, and I did notice that the title was editorialized a bit here, and I think that's immaterial to my main point. The article is basically "sun found to rise once again after 8 years". As you mentioned yourself, it really doesn't go anywhere with the idea.
No Man's Sky on the other hand
Well, that one wasn't really much of a game at the release. More like a tech demo that they somehow transformed into a game later.
I mean... it started as a resource farming simulator.
Now it's a resource farming simulator with mechs and submarines and bases.
Still the same basic game with the same basic core mechanic... just with more mindless stuff to keep you busy.
Mecha and subs and bases... and Multiplayer. The galactic hub community in NMS is awesome
So... mindless stuff for more than one mind! Genius!
Wait, is NMS a game nowadays?
Has been for years now
Then you get shit like Stellaris that fundamentally changed their game at least two times. It's not even close to the game I originally bought, and I say that with mixed feelings.
Stardew is in a good place, it doesn't need to change. If you want Stardew-but-not then play something else, plenty of good games. Slime Rancher, Core Keeper, Sun Haven...
You can always go back to the old versions