this post was submitted on 22 Mar 2024
258 points (99.2% liked)
Games
32557 readers
2310 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Unless the sequel is using way better tech and requires a new engine or massive engine tweaks, a sequel that comes shortly after the original release could be done better, faster and cheaper as an expansion pack.
Well there ya go. Paradox DLC is just bullshit. Most of them just add like 1-2 units or characters or factions which mostly boil down to an aesthetic change. Most big games get real additions via DLC that can add up to 50% more game.
You've never touched EUIV or it's DLC I can tell
The non cosmetic Paradox DLCs fundamentally change the games so if you want to actually play the latest version of the game with all the mechanics you have to get them all. You can get them on steam sale usually for like 50 bucks a couple times a year.
I'm not defending it -- It is what colors me most against DLCs.
I still just don't like the idea of it -- Why not do a DLC for movies and paintings and books? It feels wrong to fork a work of art or say "Oh sorry I didn't actually make it all here's the other 20%"
Come to think of it -- Movie sequels are kind of like that these days where it's just one story broken up instead of multiple separate stories. I wish we just did 4 hour movies with intermission but I'm sure I'm alone there.