this post was submitted on 17 Jul 2023
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Just want to point out that you can understand a narrative, or the point of the writer, and still dislike it. It probably wasn't your intention but proclaiming that if someone doesn't like X then he doesn't understand it is a bit condescending; and kills any potential constructive discussion.
Personally I don't think they nailed the execution. I already talked about pacing, but another issue for me was ludonarrative dissonance. It usually doesn't bother me, actually most times I don't even think about it, but in this game I was constantly aware of it.
On one hand, it tells a heavy handed story about how violence and revenge are horrible, on the other it has a fun gameplay that allows me to experiment with killing enemies in different ways to see how the AI reacts.
After I beat the game, I replayed the combat sections just for fun. The devs were probably also aware that they made good mechanics because I remember one of the cheats is having infinite bomb arrows. Me, walking around blowing up everyone like a badass, is definitely not the vibe that the writers were hoping for in their game, I expect.
Hopefully they'll fix some of the issues the TV series. If they handle better the pacing, they'll have a really good show in their hands